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NPC Generator

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Advanced [show]


Kali Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green shirt with thin grey vertical stripes and red pants. Her red hair is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, she is a well trained Locksmith. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Locksmith for hire.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Insane, Fearful. Bonds: Job. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Kali Pursuit, Female Tiefling Ranger 8
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)12 (+1) 4 (-3)13 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Silgre Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses well, typically a more casual-formal manner. She wears a deerstalker hat to cover her moderate length silver hair. She wears a mask on her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was born on a small isolated farm. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her music dream.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and regain custody of her daughter

Ideals: Joker, Artistic. Bonds: Attractive, Family, Nature. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Silgre Heiser, Female Half-Orc Bard 9
Medium (5'0") Half-Orc, Neutral Evil (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 500 gp. Fire opal (1600 gp). Red spinel (110 gp). White pearl (110 gp).


Social Check DCs


Ishte Blur, Female Tiefling [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western woman wears silk and lounges about seductively. Her chestnut hair is braided into rings. She is baby faced.

Personality: She acts crazy and hedonistic. She can't help but pocket interesting objects she comes across

History: The child of western immigrants she idolized her mother. Ishte was born on a far western plains where she grew up under the tutelage of her mother, an expert Carter. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Criminal record, Immigrant. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Ishte Blur, Female Tiefling Rogue 4
Medium (4'7") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Smokesticks. 4 Acid flasks. 2 Alchemist’s fire. 1 Smokesticks.


Social Check DCs


Zepar Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He wears his white hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the west. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Pacifist, Joker. Bonds: Slave, Attractive, Rich. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Zepar Anger, Male Tiefling Fighter 5
Medium (5'4") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)16 (+3) 16 (+3)18 (+4)
Skills History +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Aquan, Auran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his white fur in a pixie cut. His skin is flawless and his green eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Sun isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Sun Wing, Male Tabaxi Warrior 8
Medium (5'1") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 31 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 300 gp. Black star sapphire (800 gp).


Social Check DCs


Hatae Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her auburn hair up in a very large beehive style do. She has a tattooed face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. The war was a terrible time for her, and Hatae does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. As a young adult she joined a group advocating for an improvement in Elven conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and a strong sense of loyalty to halfling people

Flaws: Ugly, Depressed, Racist. Bonds: Military, Slave. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Hatae Koehlanna, Female Elf Aristocrat 6
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Aquan, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Ghûra Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Apothecary. His hair, while still mostly auburn, has prominent grey streaks. His fierce hazel eyes like to dwell on things.

Personality: Eccentric and domineering, Ghûra will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: When he was but 7 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has achieved small success as a Apothecary.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.

Ideals: Extrovert. Bonds: Immigrant, Attractive, Job. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Ghûra Redfield, Male Half-Orc Wizard 1
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp.


Social Check DCs


Art In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He wears a deerstalker hat to cover his moderate length beige fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and retire the richest man in the east

Ideals: Disciplined, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, In love. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Art In the Storm, Male Tabaxi Monk 5
Medium (6'2") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Deception +3, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Citrine (30 gp). Violet garnet (1200 gp). Deep blue spinel (1200 gp).


Social Check DCs


Thamior Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His wide-brimmed hat is riddled with cuts and holes. His green eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Joker, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Thamior Caphaxath, Male Elf Barbarian 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs

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