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NPC Generator

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Advanced [show]


Rimmon Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is renowned for his bright black suits and hats. He has wavy chestnut hair. His ears are large.

Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. Rimmon was born on a far northern island where he grew up under the tutelage of his mother, an expert Spy. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Immigrant, Family. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Rimmon Sanity, Male Tiefling Warlock 8
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 9 (-1)14 (+2) 17 (+3)17 (+3)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 300 gp.


Social Check DCs


Shifting On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears tight fitting clothing which further accentuates her frame. She has a penchant for wearing a ring with an oversized amber on her left hand. She wears a Stetson hat to cover her moderate length yellow fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She snorts whenever she laughs or is feeling confident. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carter arts, while her mother instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To settle down with her crush; and she is greedy

Ideals: Professionalism, Entrepeneur, Justice. Bonds: Attractive, Rich, Has a crush. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Shifting On the Water, Female Tabaxi Druid 1
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp.


Social Check DCs


Gadreel Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'11" western woman, she has a large black mantle and cape that has been intricately interwoven into her brown robe. She has styled her red hair well, parting it to the right. She has red eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has all her life been fascinated with music.

History: Gadreel lived on a farm with her father, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she doesn't get along with people that don't share her tastes

Ideals: Artistic, Impeccable. Bonds: Guardian, Family, Criminal record. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Gadreel Suspicion, Female Tiefling Rogue 2
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)15 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Olunt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his white hair in a flapper bob. He has gleaming, smiling amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Olunt would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Locksmith, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Entrepeneur. Bonds: Military, Poor, Job. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Olunt Steelfist, Male Dwarf Monk 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Auran, Aquan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 90 gp.


Social Check DCs


Fargrim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He wears a top hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Fargrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fargrim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things.

Flaws: Antagonistic, Mundane. Bonds: Attractive, Has a crush, Criminal record. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Fargrim Frostbeard, Male Dwarf Monk 8
Medium (4'2") Dwarf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 34 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Griselda Kelsey, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black hair is well kept. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is calm most of the time but flees social interaction. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Junk Dealer father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wishes to resurrect an old love; and to prove her worth to the world

Ideals: Entrepeneur. Flaws: Shy, Impulsive, Disease. Bonds: Attractive. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Griselda Kelsey, Female Human Ranger 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 gp.


Social Check DCs


Warryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this northern man wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears his black hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Professionalism. Flaws: Impulsive. Bonds: Criminal record. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Warryn Wildwander, Male Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 270 gp. Pink pearl (130 gp).


Social Check DCs


Syllin Moreno, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She tends to wear a violet poncho over her likewise colored trousers and shirt, marred by beers. She has dyed her greying red hair a little too much giving a sharp red color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: While she acts the brute, she is far gentler than she would appear. She takes great joy in being the best Shipwright in town.

History: Born in the north to a Shipwright, Syllin learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She used her abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Criminal record. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Syllin Moreno, Female Half-Elf Fighter 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)17 (+3) 11 (+0)13 (+1)
Skills Intimidation +4, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Auran, Undercommon, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Criella Rage, Female Tiefling [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, she is an attractive figure. She wears a robe, a symbol of her god around her neck, and a whip on her belt. Her black hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a Bather first and foremost. She believes firmly that knowledge should be universal. She is an amazing painter.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Criella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Criella Rage, Female Tiefling Adept 4
Medium (6'1") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 20000 cp.


Social Check DCs

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