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NPC Generator

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Advanced [show]


Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light black in addition to tight pants. He has dyed his greying copper crest a little too much giving a sharp copper color. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Dazzazn grew up listening to his mother's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Dazzazn's homeland. Dazzazn decided to take the middle way and become a bodyguard. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Dazzazn Bhenkumbyrznaax, Male Dragonborn Wizard 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 68 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)13 (+1) 10 (+0)9 (-1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pog Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his quarterstaff always slung over his shoulder. He carries with him a set of quarterstaffs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and curly. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small plains village. Pog was born on a far northern plains where he grew up under the tutelage of his father, an expert Stableman. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Pog Horcusporcus, Male Gnome Fighter 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. 1 Breastplate.


Social Check DCs


Rosalind Graeme, Female Human [Permalink]

Personal [hide]

Description: She usually wears her grey robe and has her falchion always slung over her shoulder. She carries with her a set of falchions on her belt, each one with a ruby on the hilt. She sports blonde long hair. Her eyes, though not visible through her cowl, are blue.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can't help but pocket interesting objects she comes across

History: Rosalind was born the youngest of three triplets. Her father was a mechanic, and taught her how to fix just about anything. She has recently gotten a pet goose that steals things from people.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Criminal record, Family. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Rosalind Graeme, Female Human Commoner 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 13
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp. Blue quartz (5 gp).


Social Check DCs


Astaro Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tattered old clothes, and a wedding ring on her left hand. Her red hair is singed and shortened. Her silver unseeing eyes seem to look past you.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. Some 8 years later her spouse died after the birth of her son. Heartbroken, Astaro never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Disease, Forgetful. Bonds: In love. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Astaro Dodge, Female Tiefling Cleric 6
Medium (4'7") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills History +3, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 800 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp).


Social Check DCs


Delre Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this eastern woman wears silk and lounges about seductively. Her hair is brown and very short. Her hazel eyes are slightly larger than normal.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She would rather hide behind her crafts than deal with other people.

History: Delre was born with her mother's beautiful face. She moved from fad to fad and when she turned 15 she discovered writing. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic, Joker, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Delre Deepdelver, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 6 (-2)16 (+3)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 190 gp.


Social Check DCs


Henry Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. He has a slight overbite and is overall scrawny. His long silver hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the west. He is an amazing painter.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: To be a Spice Merchant again; and wants to open a new tavern

Ideals: Pacifist, Gifted. Bonds: Nature, Has a crush, Job. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Tyndall, Male Human Sorcerer 11
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 40 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1400 gp. Violet garnet (1300 gp). Onyx (70 gp). Moss agate (9 gp).


Social Check DCs


Soveliss Berevan, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. His auburn hair is cut short. His green eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born several months after his mother was called into army service. Cursed with lycanthropy at a very young age, Soveliss has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Attractive, Military. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Soveliss Berevan, Male Elf Sorcerer 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)15 (+2) 6 (-2)7 (-2)
Skills Intimidation +0, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 30 pp.


Social Check DCs


Kiirith Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blue crest. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. He has done his best to style his blue crest to look like a famous performer. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Disease. Bonds: Rich, Nature, Adventurer. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Kiirith Baharoosh, Male Dragonborn Fighter 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 9
Hit Points 63 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 130 pp. Black opal (1000 gp). Obsidian (12 gp). Deep blue spinel (800 gp). Deep green spinel (160 gp). Smoky quartz (30 gp). Black pearl (800 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Healer, but he was a colossal failure. He has worked as a Knight like his father before him.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Persistence, Impeccable. Flaws: Shy. Bonds: Slave, Job. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Odo Ramsay, Male Human Rogue 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp.


Social Check DCs

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