Huru Reed, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of longbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her silver hair is matted, messy, and big. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a small toy that she constantly fidgets with.
History: Huru was born in the south. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting, Joker, Persistence. Flaws: Ugly, Addict. Bonds: Family. Occupation: Shoemaker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 600 gp.
Eleanor Rowley, Female Human [Permalink]
Personal [hide]
Description: She wears a grey shirt with thin pastel vertical stripes and red pants. She has no hair. She has several tiny amber earrings on each ear.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to her, and she is able to talk to them.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother was a soldier and died while she was still young. Eleanor was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp.
Dagnal Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a tight fitting brown shirt and pants. Her red hair is styled in orderly dreadlocks. Her face is scarred and worn.
Personality: She acts crazy and hedonistic. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Dagnal hails from a village terrorized by giants. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and many giants want her driven away
Flaws: Ugly, Hedonist, Insane. Bonds: Criminal record, Enemies. Occupation: Dilettante
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Randal Mori, Male Human [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes peer out from beneath his top grey hat.
Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Randal began to lead the lost caravan. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Money/treasure; and revenge
Ideals: Entrepeneur. Flaws: Insane. Bonds: Rich, Enemies. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
Possessions: 110 gp.
Emeny Compton, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a grey collared shirt and white skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Beneath her clothing is a huge mess of scar tissue. Her red hair is kept up in a ponytail inside a broad hat. Her ears are large.
Personality: She is very quiet and rarely speaks above a whisper. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and an old rival family wants her found
Flaws: Ugly, Shy, Disease. Bonds: Slave, Family. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 15 (+2) | 5 (-3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 400 sp. Coral (150 gp).
Shifting Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her fur is gray and curly. She tend to wears goggles to shield her eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A powerful necromancer made her what she is. Her father had invested heavily in several trade routes and wanted her to inherit them. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Fighting, Persistence. Bonds: Immigrant, Rich, Mentor. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 19 (+4) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp. Solid gold idol (300 gp). Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalral Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears grey cloth garments or leather armor. His golden hair is greying along the sides and has receded to reveal a widow's peak. His gray unseeing eyes seem to look past you.
Personality: This man loves music and to teach people music more than just about anything. He is skeptical of what others tell him and is slow to trust.
History: Born in the north his family was never financially stable. Cursed with vampirism at a very young age, Nalral has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a performer and was forced into it by his family
Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 90 gp. Eye agate (15 gp). Jade (80 gp).
Roge Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing a long, white cloak. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 6 years later his spouse died after the birth of his son. Heartbroken, Roge never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Slave, Rich, In love. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 10)
Armor Class 13
Hit Points 53 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 3d6-3, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1200 gp. 1 Minor magic item.
Gargax Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a black tunic with tan highlights, and long grey pants that bunch up around his shoes. His crest is greying and his face has many wrinkles. He has a dull look in his gold eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Roofer profession.
History: Born to a Roofer, his mother struggled to pay the bills. He worked as a nervous Carter and found it very stressful. He has since lost track of the people in his past.
Motivation: He has a crush on the local Roofer; and he's in love
Ideals: Disciplined. Bonds: Attractive, Job, Poor, Family, Has a crush. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Goblin, Auran, Terran
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Aquamarine (1300 gp).
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