Gardain Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He tends to wear a brown poncho over his likewise colored trousers and shirt. His silver hair has been sun bleached extensively. He has violet eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Carter profession.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered music. He became a Assassin soon after.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Job, Military. Occupation: Assassin
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 11 (+0) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. Smoky quartz (20 gp). Aquamarine (700 gp). Coral (120 gp).
Akmen Music, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'5" eastern man, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His dark red hair is braided into rings. He has gleaming, smiling gold eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of gnolls.
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Enemies, Immigrant. Occupation: Bounty Hunter
Voice: Low range voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 35 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 5 (-3) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Gnoll, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 190 pp. Star rose quartz (80 gp). Golden pearl (150 gp). Citrine (80 gp). Rock crystal (80 gp). Eye agate (14 gp). Pink pearl (150 gp). Obsidian (14 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jebeddo Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tan leather gloves, a tan jacket, and tight pants. He has moderate length red hair. His gray eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Shy, Ugly. Bonds: Poor, Family. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (100 gp). Gold music box (1000 gp). 1 Minor magic item.
Tordek Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He comes from a rich southern family. Tordek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His relatives are trying to arrange a marriage; and obtaining odd cultural halfling artifacts is his passion
Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Adventurer, Family. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 7
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1600 sp.
Drogo Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with Stetson hat. He wears a Stetson hat to hide his balding. He is baby faced.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Drogo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Cursed with a spirit at a very young age, Drogo has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His religion dominates his actions; and his spouse's relatives view him with great suspicion
Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Family, Religious. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Auran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears brown trousers with green and violet striped suspenders. He wears various colorful collared shirts. His hair is brown and curly. His eyes are green and beady.
Personality: Eccentric and domineering, Ralf will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Ralf was left his father's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Bowyer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Beloril Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Beloril is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life.
Flaws: Depressed, Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Masseuse
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 3 (-4) | 10 (+0) |
Senses Passive Perception 6
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Norkruuth Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of the sun god around his neck, and a sword on his belt. His red crest is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Norkruuth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Extrovert. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 42 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 3100 gp. Jeweled gold crown (3000 gp). Old masterpiece painting (1400 gp). Jeweled electrum ring (3000 gp). Silver comb with moonstones (500 gp). Old masterpiece painting (1400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.
Prosperine Wit, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a faded coat and loose pants complete with feathered hat. She wears her silver hair down. Her white eyes have a joyful gleam in them most of the time.
Personality: She dislikes all the random violence that takes place in the east. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in the east to a Healer, Prosperine learned a great deal about her father's area of expertise. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is unsatisfied with her job; and her relatives are trying to arrange a marriage
Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Family, Job. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 18)
Armor Class 12
Hit Points 159 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Undercommon
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +9
Possessions: 1200 pp. Carnelian (70 gp). Chrysoprase (70 gp). Zircon (70 gp). Fire opal (1400 gp). Rich purple corundum (1400 gp). Deep green spinel (50 gp). Tiger eye turquoise (5 gp). Smoky quartz (70 gp). White pearl (50 gp). Malachite (5 gp). Eye agate (5 gp). Blue quartz (5 gp). 1 Medium magic item.
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