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NPC Generator

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Advanced [show]


Vonana Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her skin is fair and her fingers are delicate and long. Her hair is chestnut and curly. Her violet eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Body Guard born in the past three hundred years. She also hits on women, regardless of circumstances.

History: She was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and balancing her hectic life and new body guard responsibilities is difficult

Flaws: Disease. Bonds: Attractive, Job, Has a crush, Immigrant. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Vonana Durthane, Female Dwarf Wizard 12
Medium (3'9") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 64 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 13 (+1)7 (-2)
Skills Performance +2, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Westcott, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Jeweler. His brown hair is long and unkept. He has several tiny ruby earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Richard Westcott, Male Human Sorcerer 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)11 (+0) 13 (+1)7 (-2)
Skills Animal Handling +3, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. Red garnet (150 gp).


Social Check DCs


Drifting Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown leather gloves, a brown jacket, and tight pants. His white fur is long and unkept. His yellow eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Drifting does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military, Poor. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drifting Of Ebony, Male Tabaxi Monk 10
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 13 (+1)17 (+3)
Skills History +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1400 gp. Jeweled electrum ring (4000 gp). Silver comb with moonstones (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).


Social Check DCs


Gurdis Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has moderate length chestnut hair. She wears round tiny glasses practically rammed into her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She receives visions of the future at random moments

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Gurdis took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Opinionated, Gifted, Optimist. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Gurdis Foamtankard, Female Dwarf Ranger 4
Medium (4'1") Dwarf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)16 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Aquan, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 27000 sp. Banded agate (16 gp). Deep blue spinel (200 gp).


Social Check DCs


Gorga Leighton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears just a white suit. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Seeks redemption; and to reunite with her old friends

Flaws: Antagonistic. Bonds: Adventurer, Poor, Job, Criminal record. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Gorga Leighton, Female Half-Orc Aristocrat 17
Medium (6'3") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 81 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills History +9, Nature +9
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Gnoll, Goblin
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3

Possessions: 500 pp. Solid gold idol (300 gp). Silver chalice with lapis lazuli gems (50 gp). Cloth of gold vestments (50 gp). Embroidered and bejeweled glove (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (300 gp). Golden circlet with four aquamarines (5000 gp). Sapphire pendant on gold chain (1500 gp). Golden circlet with four aquamarines (5000 gp). Fire opal pendant on a fine gold chain (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold music box (2000 gp). Silver chalice with lapis lazuli gems (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Sarah Blythe, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has silver hair. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She receives visions of the future at random moments

History: Sarah hails from a village terrorized by illithids. When money was particularly tight she was walking through alleys when she overheard a Tailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Enemies. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sarah Blythe, Female Human Warrior 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)12 (+1) 12 (+1)18 (+4)
Skills Deception +6, Stealth +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Breastplate.


Social Check DCs


Valafar Fate, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Valafar's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Valafar studied abroad. After coming to the age of reason, Valafar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Valafar Fate, Male Tiefling Cleric 18
Medium (6'3") Tiefling, Neutral Good (CR 18)
Armor Class 8
Hit Points 110 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)18 (+4) 13 (+1)16 (+3)
Skills History +10, Religion +10
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Undercommon, Infernal
Attacks Melee +8 / 5d6+2, Ranged +4 / 5d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 15000 gp. Old masterpiece painting (900 gp). Silver comb with moonstones (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (110 gp). Brass mug with jade inlays (600 gp). Cloth of gold vestments (110 gp). A roughly beaten golden orb (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (600 gp). Silver ewer (70 gp). Black velvet mask with numerous citrines (110 gp). Jeweled gold crown (6000 gp). Fire opal pendant on a fine gold chain (900 gp). Embroidered and bejeweled glove (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Fire opal pendant on a fine gold chain (900 gp). An abacus with copper, silver and gold markers (110 gp). Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Golden circlet with four aquamarines (6000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Alice Darby, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a grey collared shirt and tan skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her head has been shaved. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will rave to anyone who will listen. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born at the edge of vast forest. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Alice Darby, Female Human Aristocrat 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Frederick Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. He is physically well-built. His chestnut hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.

History: Frederick lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his absent father

Ideals: Optimist, Gifted. Bonds: Family, Adventurer, Criminal record. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Frederick Berevan, Male Half-Elf Expert 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 9 (-1)8 (-1)
Skills Insight +2, Investigation +6
Senses Passive Perception 9
Languages Common, Elven, Auran, Sylvan, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Everburning torch. 1 Everburning torch. 4 Antitoxin.


Social Check DCs

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