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NPC Generator

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Advanced [show]


Kilia Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears many layers of old clothing at all times, she is not a threatening figure. Her blonde hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is very quiet and rarely speaks above a whisper. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: The child of western immigrants she idolized her father. A gypsy cursed her at a young age, leading to her ugly appearance. Being a Dyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Immigrant. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kilia Strongheart, Female Dwarf Bard 3
Medium (3'10") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10 pp.


Social Check DCs


Reynard Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a yellow shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is golden and curly. This gray eyed easterner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Courier but believes his peers are too gung-ho.

History: He was born in the east, but his parents moved at a very young age to the south. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Pacifist, Athletic. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Reynard Watson, Male Half-Elf Commoner 3
Medium (5'1") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 7 (-2)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Lone Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is portly but not overly obese. Her white fur is heavily combed to the right. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Sold as a small child to a brothel owner, Lone was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Lone grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lone. Being a Healer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she wants to meet her childhood hero

Flaws: Hedonist. Bonds: Enemies, Mentor, Criminal record, Adventurer. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Lone Of World, Female Tabaxi Fighter 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 91 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 6 (-2)12 (+1)
Skills History +4, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 800 gp. Fire opal pendant on a fine gold chain (800 gp). Gold and topaz bottle stopper cork (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Finely wrought small gold bracelet (80 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, brown shirt, and violet tie. His cinnamon fur is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Religious, Immigrant. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Trail Mist, Male Tabaxi Aristocrat 7
Medium (5'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 600 gp. Deep blue spinel (300 gp). Rose (60 gp). Lapis lazuli (16 gp).


Social Check DCs


Rathkran Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'4", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red crest is lengthy and is close to two feet long. His red eyes peer out from beneath his wide-brimmed black hat.

Personality: Rathkran is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Extrovert. Flaws: Insane, Depressed. Bonds: Rich, Attractive, Nature. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Rathkran Imbixtellrhyst, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 83 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)13 (+1) 9 (-1)8 (-1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Sapphire pendant on gold chain (1400 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Jeweled gold crown (4000 gp).


Social Check DCs


Lidda Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This woman dresses well, wearing white shirts, loose pants, and blazers most of the time. She is muscular with a powerful set of arms. Her silver hair is kept up in a ponytail inside a top hat. Her amber eyes dart from person to person to random spaces in the air.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born on a small isolated farm. When Lidda reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was always very intelligent and has formed a secret society of specialists.

Motivation: A strong sense of loyalty to Human people; and she wants nothing more than to rejoin the army

Flaws: Racist, Secretive. Bonds: Attractive, Nature, Military. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Lidda Elderberry, Female Halfling Cleric 11
Small (2'11") Halfling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 42 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 40 pp.


Social Check DCs


Gomory Absence, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left leg. She typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Gomory was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She now owns her own business.

Motivation: Further expansion of business; and to be a doctor again

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Gomory Absence, Female Tiefling Adept 6
Medium (4'8") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 5 (-3)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 7
Languages Common, Ignan, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp.


Social Check DCs


Eiravel Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A 5'4" southern man, he wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His blonde hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Fletcher, Eiravel learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting, Joker, Philantrophist. Bonds: Job, Enemies. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Eiravel Ostoroth, Male Elf Commoner 11
Medium (5'4") Elf, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Arcana +6, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Auran
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 220 pp. Zircon (60 gp). Sardonyx (60 gp). Black pearl (1300 gp). Carnelian (60 gp). Pink pearl (110 gp). Lapis lazuli (13 gp). Red garnet (110 gp). 1 Minor magic item.


Social Check DCs


Umpen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his grey robe. He keeps his auburn hair in a pixie cut. He has blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: He is a Metallic Dragon in disguise. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Passionate. Flaws: Addict. Bonds: Adventurer, Nature, Enemies. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Umpen Tarkelby, Male Gnome Bard 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 17 (+3)8 (-1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. Golden yellow topaz (1200 gp). 1 Minor magic item.


Social Check DCs

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