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NPC Generator

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Advanced [show]


Breena Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a tan suit, brown shirt, and pastel tie. Her skin is fair and her fingers are delicate and long. She wears her black hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is calm most of the time but flees social interaction. Breena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in a small forest village. She worked as a nervous Doctor and found it very stressful. She now owns her own business.

Motivation: Sabotage a competitor.

Flaws: Shy, Hedonist. Bonds: Nature, Job. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Breena Welber, Female Gnome Wizard 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp. Lapis lazuli (13 gp).


Social Check DCs


Eberk Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His white hair is heavily combed to the right. His green eyes are passionate and lively.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Banker

Voice: Whispers

Attributes [hide]

Eberk Fallack, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)13 (+1) 14 (+2)10 (+0)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 380 gp. 1 Average lock.


Social Check DCs


Windy Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing colorful clothing, dressed as a Fisher. She has styled her gray fur well, parting it to the right. She has blue eyes.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is a font of random trivia from the lore and stories she has discovered

History: She was born several months after her father was called into army service. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Artistic, Logical, Athletic. Flaws: Ugly. Bonds: Poor, Military. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Windy Buttons, Female Tabaxi Monk 3
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Dynamic Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a pastel feathered hat and pastel clothes. She wears her black fur up. Her copper eyes are passionate and lively.

Personality: She will rave to anyone who will listen. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in the north to a Tanner, Dynamic learned a great deal about her father's area of expertise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She tends to her Tanner job now, and dutifully fulfills any obligations she has.

Motivation: Doesn't want to be a Tanner and was forced into it by her family; and further expansion of business

Flaws: Insane. Bonds: Rich, Job, Family. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Dynamic Of Ebony, Female Tabaxi Paladin 4
Medium (4'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)13 (+1) 5 (-3)12 (+1)
Skills Persuasion +3, Stealth +0
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. Aquamarine (300 gp). Freshwater pearl (4 gp). Smoky quartz (20 gp). Bloodstone (20 gp). 1 Minor magic item.


Social Check DCs


Gale Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His orange fur is lengthy and is close to two feet long. He is baby faced.

Personality: Eccentric and domineering, Gale will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. A gifted student he started as a Tailor, but he got bored and became a Performer. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Extrovert, Joker. Bonds: Attractive, Rich, Job. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Gale Wind, Male Tabaxi Expert 5
Medium (6'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Intimidation +5, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. Chrysoprase (80 gp). Eye agate (8 gp). Eye agate (8 gp).


Social Check DCs


Andram Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and red. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Andram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father; and doesn't want to be a fortune-teller and was forced into it by his family

Ideals: Fighting, Athletic, Joker. Flaws: Addict. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Andram Rescue, Male Tiefling Ranger 8
Medium (6'9") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills History +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 12000 sp.


Social Check DCs


Kairon Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His blue hair has been sun bleached extensively. His gold eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and money/treasure

Ideals: Optimist, Artistic, Entrepeneur. Flaws: Fearful. Bonds: Rich. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Kairon Dodge, Male Tiefling Paladin 3
Medium (6'8") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. 1 Magnifying glass. 1 Healer’s kit. 1 Masterwork manacles.


Social Check DCs


Bella High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in a clean red cloak covering her clean studded leather. She is bald on top and has large chestnut tufts of hair around her ears. She has several tiny emerald earrings on each ear.

Personality: Bella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a small toy that she constantly fidgets with.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She's since become an addict/alcoholic.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Addict, Disease. Bonds: Rich. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Bella High-hill, Female Halfling Bard 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1700 sp.


Social Check DCs


Eida Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple red line shooting up and back down. She is physically well-built. Her golden hair is wavy and long. Her thin eyebrows rest above her beady blue eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her mother's forge. She's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: To be a Apothecary again.

Ideals: Opinionated. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Eida Goodearth, Female Halfling Adept 4
Small (2'8") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)19 (+4) 12 (+1)7 (-2)
Skills Deception +0, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Terran, Druidic, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Moss agate (9 gp). Silver pearl (100 gp). Onyx (40 gp). Black pearl (1000 gp). 1 Minor magic item.


Social Check DCs

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