Breena Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a tan suit, brown shirt, and pastel tie. Her skin is fair and her fingers are delicate and long. She wears her black hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is calm most of the time but flees social interaction. Breena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in a small forest village. She worked as a nervous Doctor and found it very stressful. She now owns her own business.
Motivation: Sabotage a competitor.
Flaws: Shy, Hedonist. Bonds: Nature, Job. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp. Lapis lazuli (13 gp).
Eberk Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His white hair is heavily combed to the right. His green eyes are passionate and lively.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Animals are drawn to him, and he is able to talk to them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 380 gp. 1 Average lock.
Windy Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing colorful clothing, dressed as a Fisher. She has styled her gray fur well, parting it to the right. She has blue eyes.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is a font of random trivia from the lore and stories she has discovered
History: She was born several months after her father was called into army service. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Artistic, Logical, Athletic. Flaws: Ugly. Bonds: Poor, Military. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Dynamic Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a pastel feathered hat and pastel clothes. She wears her black fur up. Her copper eyes are passionate and lively.
Personality: She will rave to anyone who will listen. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in the north to a Tanner, Dynamic learned a great deal about her father's area of expertise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She tends to her Tanner job now, and dutifully fulfills any obligations she has.
Motivation: Doesn't want to be a Tanner and was forced into it by her family; and further expansion of business
Flaws: Insane. Bonds: Rich, Job, Family. Occupation: Tanner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp. Aquamarine (300 gp). Freshwater pearl (4 gp). Smoky quartz (20 gp). Bloodstone (20 gp). 1 Minor magic item.
Gale Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His orange fur is lengthy and is close to two feet long. He is baby faced.
Personality: Eccentric and domineering, Gale will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born into a rich family. A gifted student he started as a Tailor, but he got bored and became a Performer. He tends to his Performer job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Extrovert, Joker. Bonds: Attractive, Rich, Job. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 800 gp. Chrysoprase (80 gp). Eye agate (8 gp). Eye agate (8 gp).
Andram Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and red. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Andram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent father; and doesn't want to be a fortune-teller and was forced into it by his family
Ideals: Fighting, Athletic, Joker. Flaws: Addict. Bonds: Attractive, Family. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 12000 sp.
Kairon Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His blue hair has been sun bleached extensively. His gold eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.
Motivation: He feels threatened by others; and money/treasure
Ideals: Optimist, Artistic, Entrepeneur. Flaws: Fearful. Bonds: Rich. Occupation: Bounty Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Magnifying glass. 1 Healer’s kit. 1 Masterwork manacles.
Bella High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is dressed in a clean red cloak covering her clean studded leather. She is bald on top and has large chestnut tufts of hair around her ears. She has several tiny emerald earrings on each ear.
Personality: Bella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a small toy that she constantly fidgets with.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She's since become an addict/alcoholic.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Extrovert. Flaws: Ugly, Addict, Disease. Bonds: Rich. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1700 sp.
Eida Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white armored body suit, with a simple red line shooting up and back down. She is physically well-built. Her golden hair is wavy and long. Her thin eyebrows rest above her beady blue eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her mother's forge. She's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: To be a Apothecary again.
Ideals: Opinionated. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 19 (+4) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Druidic, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp. Moss agate (9 gp). Silver pearl (100 gp). Onyx (40 gp). Black pearl (1000 gp). 1 Minor magic item.
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