Ilanis Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'7" southern woman, she wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She wears her chestnut hair down. She wears an eyepatch.
Personality: She loves telling others what to do and how they should feel about things. She is able to fit into much smaller and tighter spaces than normal.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was granted psionic powers by her dying sister.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of goblins
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 800 gp.
Merihim Weary, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to cover his moderate length blue hair. He has silver eyes and a green hat with a violet feather.
Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Merihim is combative with any and all who dare try his patience in the slightest.
History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Justice. Flaws: Shy. Bonds: Rich, Religious. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Jezebeth Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 6'3" and wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her left hand appears badly burned and disfigured. Her hair, while still mostly white, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She now mingles about in high society.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Flaws: Insane, Selfish. Bonds: Rich, Job. Occupation: Bounty Hunter
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 10 pp.
Ranala Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a fancy blue dress. Her silver hair is drawn into a tight pony tail with a rose scrunchie. She tend to wears goggles to shield her eyes.
Personality: She is happy with her job as a Cook. She turns her eye from what people do, preferring to live and let live. As long as the job gets done she does not care how it got done.
History: A powerful necromancer made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her brother's freedom.
Motivation: Nothing but the best is good enough for her; and sabotage a competitor
Ideals: Professionalism, Impeccable. Bonds: Attractive, Job, Mentor, Family. Occupation: Cook
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 600 sp.
Yebe Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is singed and shortened. This amber eyed southerner is not easily forgotten.
Personality: She is almost excessively polite to everyone, even when angry. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Born to a poor family in the city she treasured whatever gifts she got. Yebe liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She would like to get married and retire; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Nature. Occupation: Barrister
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Breena Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant hazel.
Personality: She speaks before she thinks and is too direct. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Job, Criminal record. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Tricking Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tight fitting pastel shirt and pants. His beige fur has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To share knowledge with the world; and he desires power and/or immortality
Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Rich, Adventurer. Occupation: Bounty Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 800 gp. Banded agate (6 gp).
Merihim Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in an above average manner. He wears a top hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Merihim was born with his mother's beautiful face. Merihim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He got away from his former life and has fallen to alcoholism.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic, Addict. Bonds: Attractive, Adventurer, Criminal record. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Sard (80 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raam Chance, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are silver.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.
History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Flaws: Disease, Addict. Bonds: Attractive, Criminal record, Rich. Occupation: Baker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 13)
Armor Class 12
Hit Points 99 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: Blue quartz (11 gp). Red-brown spinel (110 gp). Tiger eye turquoise (11 gp). Azurite (11 gp). Jade (110 gp). Blue quartz (11 gp). Golden yellow topaz (800 gp). Chrysoprase (80 gp). Tiger eye turquoise (11 gp). Freshwater pearl (11 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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