Erky Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish chestnut hair is in a traditional bowl cut. He has a tattooed face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He seems to be bored by most things; and he is terrified, and will act out of fear
Ideals: Entrepeneur, Philantrophist. Flaws: Fearful, Mundane. Bonds: Poor. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 93 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 6 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1800 gp. Old masterpiece painting (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tree Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries with him a set of sickles, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has moderate length cinnamon fur. His copper eyes dart from person to person.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Tree was born with his father's beautiful face. In his youth he was a Mortician, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Passionate. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 230 gp.
Engong Stanley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her golden hair is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Engong grew up listening to her mother's many stories. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting goblins, the young Engong began to lead the lost caravan. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants revenge against goblins.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Enemies, Adventurer. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 5 (-3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 pp. Rhodochrosite (9 gp). Star ruby (400 gp). Freshwater pearl (9 gp). 1 Masterwork Musical instrument. 1 Silver holy symbol.
Egelina Walcott, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her glaive. She has a hunchback. Her hair is red and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born to loving parents in a slum to the south. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and to protect her home
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: Just what you see.
Sora Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of ceremonial daggers on her belt, each one with a aquamarine on the hilt. She has done her best to style her bronze crest to look like a famous performer. Her red eyes peer out from beneath her deerstalker green hat.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the west, but her parents moved at a very young age to the south. She worked as a nervous Cartwright and found it very stressful. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Antagonistic, Depressed. Bonds: Immigrant, Job. Occupation: Cartwright
Voice: pre-pubescent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 9000 sp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ur-Dag Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in black turtlenecks beneath a red coat with black slacks. He has red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic, Shy, Racist. Bonds: Attractive, Criminal record. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Sapphire pendant on gold chain (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (2200 gp). Fire opal pendant on a fine gold chain (800 gp).
Vepar Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears a black costume with the symbols of magic on her torso. She has a hunchback. Her black hair is knotted and matted. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is skeptical of what others tell her and is slow to trust.
History: Vepar was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.
Motivation: To unite with her sister; and she seems to be bored by most things
Ideals: Passionate. Flaws: Ugly, Addict, Shy. Bonds: Poor. Occupation: Slave Trader
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp.
Ahrim Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, green, dusty cloak. His blue hair is knotted and matted. His black eyes are passionate and lively.
Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He also has developed a complete distrust of the Blacksmith profession.
History: Born in the south his family was never financially stable. He worked as a nervous Gardener and found it very stressful. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.
Bonds: Job, Poor. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 105 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Halfling
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 3000 gp. Malachite (9 gp). Aquamarine (900 gp). Star rose quartz (40 gp). Jasper (40 gp).
Seebo Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is unkempt and raggedy. His eyes are a pleasant gray.
Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.
History: Seebo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud
Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 143 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
Possessions: 4000 gp. Brass mug with jade inlays (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A necklace of small pink pearls (5000 gp). Gold dragon comb with red garnet eye (1300 gp). Fire opal pendant on a fine gold chain (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). An abacus with copper, silver and gold markers (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item.
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