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NPC Generator

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Advanced [show]


Immeral Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his club ready. His white hair is greasy and uncared for. He has gleaming, smiling amber eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast plains. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Nature, Family. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Immeral Mystralath, Male Elf Rogue 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)8 (-1) 9 (-1)10 (+0)
Skills Deception +2, History +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Uraim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in brown turtlenecks beneath a grey coat with green slacks. He has a long brown beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a Barber, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Athletic, Justice. Bonds: Family, Poor, Job. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Uraim Daraln, Male Dwarf Rogue 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 80 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)17 (+3) 12 (+1)7 (-2)
Skills Intimidation +2, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Elven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Hematite (4 gp). Hematite (4 gp). Golden yellow topaz (600 gp). Peridot (20 gp). Pink pearl (80 gp). Hematite (4 gp).


Social Check DCs


Kipper Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man wears light armors faded through time and improper care. His clothes are grease stained in places. His golden hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Kipper was born with his father's beautiful face. Kipper was born on a far eastern desert where he grew up under the tutelage of his father, an expert Bounty Hunter. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he would like to get married and retire

Flaws: Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kipper Quillsharpener, Male Gnome Paladin 9
Small (3'8") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 92 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)12 (+1) 4 (-3)14 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 7
Languages Common, Gnome, Goblin
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Broce Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely tan suit with white socks and a vest with buckled shoes. With a patchy golden beard and wild golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He struck the Stylist job and began his own company from there.

Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Broce Boondiggles, Male Gnome Rogue 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 30 pp. Sard (80 gp). Tiger eye turquoise (5 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Elegant Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is bristling with hidden weapons, mostly crossbows and falchions. He has styled his cinnamon fur well, parting it to the left. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Optimist, Artistic. Flaws: Fearful. Bonds: Attractive, Criminal record. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Elegant Buttons, Male Tabaxi Cleric 5
Medium (6'4") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)16 (+3) 10 (+0)16 (+3)
Skills Acrobatics +4, History +6
Senses Passive Perception 10
Languages Common, Undercommon, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Marbas Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'4", this man has the majority of his body covered in plate. His chestnut hair is matted, messy, and big. His silver eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Guardian. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

Marbas Gluttony, Male Tiefling Adept 5
Medium (6'4") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 11 (+0)18 (+4)
Skills Intimidation +7, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. Sard (20 gp). Citrine (20 gp). Onyx (20 gp). 1 Masterwork studded leather.


Social Check DCs


Torbera Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses well, typically a more casual-formal manner. Her white hair is lengthy and is close to two feet long. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is fixated on the number 15. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Torbera is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Torbera grew up listening to her father's many stories. Her first spouse was a Gardener, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Family, Adventurer. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Torbera Goldfinder, Female Dwarf Warrior 6
Medium (4'1") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 72 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)16 (+3) 14 (+2)10 (+0)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Infernal, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 30000 cp. Alexandrite (700 gp). Malachite (11 gp). Jasper (50 gp).


Social Check DCs


Howard Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His moppish silver hair is in a traditional bowl cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Howard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and he has money and likes to spend it

Flaws: Addict, Antagonistic, Hedonist. Bonds: Rich, Family. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Howard Littlefoot, Male Halfling Ranger 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 8 (-1)16 (+3)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Agatha Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses like a well dressed Bellfounder does. Her tied-back hair is blonde. Her violet eyes dart from person to person.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also has developed a complete distrust of the Mayor profession.

History: Agatha hails from a village terrorized by giants. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: Someone believes her a fraud; and she is unsatisfied with her job

Flaws: Disease. Bonds: Job, Attractive, Enemies, Adventurer. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Agatha Staurheim, Female Human Rogue 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 7 (-2)14 (+2)
Skills Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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