Phelaia Caution, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a black feathered hat and black clothes. Her hair is brown and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Stoic and calm, she prefers to meditate than take action. Phelaia is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Phelaia was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To unite with her sister; and meet up once more with her childhood friend
Ideals: Disciplined, Persistence. Bonds: Family, Military, Adventurer. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 17 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 5 (-3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 1500 gp. 1 Minor magic item.
Morana Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries a battered mace and tarnished scimitar as well. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: She likes to make people angry or surprised. She is harsh and unforgiving.
History: She got into the Unemployed business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Morana grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Morana. She ran away from her former home and has been making her living as a Unemployed for the past few years.
Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and expand her business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: Coral (70 gp). 1 Masterwork Common Melee.
Lance Wharton, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His blonde hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a white middle class family as the only child. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: To end his boredom; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Attractive, Slave. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Terran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. 3 Antitoxin.
Brottor Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair, when down, is lengthy. His thin eyebrows rest above his beady brown eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Passionate. Flaws: Ugly, Disease. Bonds: Military. Occupation: Masseuse
Voice: Speaks in third person
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6
Possessions: Fiery yellow corundum (1500 gp).
Serpent Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'7". She wears a fancy pastel dress, and her gloved hand is found clutching a warhammer. Her fur is lavender and very short. Her face is covered beneath a completely black helmet.
Personality: Her tongue was cut out and she uses sign language. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the east, but her parents moved at a very young age to the west. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 120 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
Possessions: 700 pp. Iolite (30 gp). Golden pearl (130 gp). Rhodochrosite (13 gp). Peridot (30 gp). Sard (30 gp). Aquamarine (600 gp). Bloodstone (30 gp). Star rose quartz (30 gp). Coral (130 gp). Azurite (13 gp). Deep green spinel (130 gp). Tourmaline (130 gp). Smoky quartz (30 gp).
Numba Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a fancy blue dress. Her hair is short and brown. Her blue eyes dart from person to person to random spaces in the air.
Personality: She snorts whenever she laughs or is feeling confident. She has a small toy that she constantly fidgets with.
History: She was born to loving parents in a slum to the east. Like her mother and her sister before her, after school she went straight into learning to become a Junk Dealer. She has drifted from career to career and currently works as a Junk Dealer.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by her family; and an old rival family wants her found
Flaws: Addict. Bonds: Attractive, Poor, Job, Family. Occupation: Junk Dealer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 10)
Armor Class 11
Hit Points 52 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Morana Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of death around her neck, and a pickaxe on her belt. She carries with her a set of pickaxes on her belt, each one with a topaz on the hilt. She has a long chestnut ponytail with little hanging trinkets. She is baby faced.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She comes from a rich western family. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now mingles about in high society.
Motivation: She doesn't get along with people that don't share her tastes; and money/treasure
Ideals: Fighting, Impeccable, Opinionated. Bonds: Rich, Debt. Occupation: Fisher
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 110 gp. Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (500 gp).
Krimmon Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this northern man wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his brown hair up. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.
History: Krimmon was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic, Disciplined, Philantrophist. Bonds: Rich, Attractive. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 800 gp.
Elegant In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His orange fur, when down, is lengthy. His ears are large.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Elegant was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Poor. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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