Jelenneth Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her mace. Her skin is fair and her fingers are delicate and long. She keeps her blonde hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. A gifted student she started as a Soapmaker, but she got bored and became a Sellsword. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero.
Bonds: Job, Adventurer, Religious, Enemies. Occupation: Sellsword
Voice: pre-pubescent
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 56 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 30000 cp. Black pearl (1200 gp). Rhodochrosite (15 gp). Tiger eye turquoise (15 gp).
Hadwisa Landon, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a long, grey, dusty cloak. Her hair is always cut to a buzz. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised in a mountains tribe. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She got away from her former life and has fallen to alcoholism.
Motivation: Revenge; and her relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Addict, Racist. Bonds: Nature, Family, Enemies. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 sp. Zircon (40 gp).
Georgina Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her black hair is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: She snorts whenever she laughs or is feeling confident. She is a font of random trivia from the lore and stories she has discovered
History: The child of eastern immigrants she idolized her mother. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.
Motivation: To find somewhere to settle down; and to end her boredom
Ideals: Logical. Flaws: Ugly, Insane, Mundane. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Dwarven, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Small steel mirror. 1 Simple lock. 1 Magnifying glass.
Therai Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears a green armored body suit, with a simple yellow line shooting up and back down. His hair, while still mostly blue, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC.
Ideals: Justice, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Spice Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 19 (+4) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll, Terran, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 gp. 1 Buckler.
Beleth Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears dark leathers with embroidery. She keeps her red hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Beleth was born with her mother's beautiful face. A gifted student she started as a Miner, but she got bored and became a Tailor. She's also a talented Miner, but doesn't like to broadcast it.
Motivation: She's repulsed by the PC.
Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Attractive, Job. Occupation: Tailor
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 22 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 2100 gp. 1 Minor magic item.
Nedda TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She wears professional attire. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is cut jaggedly and amateurishly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She can speak with the recently deceased. She is a great chef.
History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Barrister
Voice: Boston accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 10
Hit Points 20 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. Violet garnet (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.
Mamnen Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He wears a feathered hat to hide his balding. His white eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He used his abilities to trick people and travel the world for free.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Crown-heir
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 80 gp.
Ovina Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She dresses well, typically a more casual-formal manner. She wears her brown hair up in a very large beehive style do. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She acts crazy and hedonistic. She is lazy, self-centered, vain, and jealous.
History: Ovina was born in the east. At a young age she loved to build and create. Her mother was a soldier and died while she was still young. Ovina was left her mother's suit of armor and trained in its use and care. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Persistence. Flaws: Hedonist, Selfish. Bonds: Attractive, Military. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 900 sp. 1 Holy water.
Morana Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her moppish red hair is in a traditional bowl cut. Her green eyes have a joyful gleam in them most of the time.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She pushes her goals aggressively. She is also a coward if confronted.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Justice. Flaws: Fearful. Bonds: Immigrant, Job, Adventurer. Occupation: Herbalist
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 6 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Deep green spinel (110 gp). Banded agate (15 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
