Tana Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a fancy blue dress. She keeps her white hair in a pixie cut. Her eyes are a pleasant green.
Personality: This woman loves singing and to teach people singing more than just about anything. She enjoys reading and quiet.
History: She comes from a rich western family. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Artistic, Logical. Bonds: Attractive, Rich, Adventurer, Religious. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1000 gp. A necklace of small pink pearls (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Umpen Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a blue collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His head has been shaved. His violet eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.
History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and wants his loneliness to end
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Has a crush. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 12)
Armor Class 12
Hit Points 97 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 3000 gp.
Azzakh Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His scarlet crest is slicked back into a classic pompadour. His ears are large.
Personality: This man loves painting and to teach people painting more than just about anything. The war was a terrible time for him, and Azzakh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Ugly, Depressed, Mundane. Bonds: Poor, Military. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 57 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 2000 gp. Rock crystal (20 gp). Golden yellow topaz (1600 gp).
Flask In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a pastel costume with the symbols of magic on her torso. Her red fur is singed and shortened. She wears large thick round spectacles.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A powerful slaver made her what she is. She moved from fad to fad and when she turned 15 she discovered poetry. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Artistic, Opinionated. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Dyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Masterwork manacles.
Mastema Music, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'3", this woman is wearing a long, green, dusty cloak. Her hair is black and curly. She wears round tiny glasses practically rammed into her face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and she's attracted to the pc
Flaws: Impulsive. Bonds: Job, Slave, Mentor, Has a crush. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 14)
Armor Class 12
Hit Points 54 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
Possessions: 5000 gp. Citrine (70 gp). Red-brown spinel (100 gp). Violet garnet (300 gp). Peridot (70 gp). Coral (100 gp). Jasper (70 gp). Tiger eye turquoise (7 gp).
Eida TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears a weathered and beat up set of banded mail beneath an oversized white coat. Her moppish auburn hair is in a traditional bowl cut. Her eyes are likewise amber.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Eida is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their daughter. She worked as a Baker, and she later adopted a second daughter.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a baker and was forced into it by her family
Bonds: Poor, Attractive, Family, Military. Occupation: Baker
Voice: Jittery and nervous
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 79 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Abyssal, Ignan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Gold dragon comb with red garnet eye (1400 gp). Gold and topaz bottle stopper cork (1400 gp). An abacus with copper, silver and gold markers (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with grey colored cloaks and clothing, he is not a threatening figure. His hair is auburn and very short. His face is covered beneath a completely black helmet.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the west. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.
Motivation: Wants his loneliness to end; and he has a crush on the local butcher
Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Rich, Has a crush. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 10 (+0) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. Star ruby (400 gp). Tiger eye turquoise (9 gp).
Tree Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her spear. She has no fur. She has blue eyes and a brown hat with a tan feather.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a small toy that she constantly fidgets with.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Tree took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's since become an addict/alcoholic.
Motivation: She's attracted to the PC.
Ideals: Gifted. Flaws: Ugly, Shy, Addict. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 3000 cp.
Elaim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long brown beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.
History: Elaim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Elaim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Flaws: Cynical, Insomniac. Bonds: Adventurer, Poor, Slave. Occupation: Priest
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp. Blue star sapphire (1100 gp). Lapis lazuli (5 gp). Jasper (50 gp). Golden yellow topaz (1400 gp).
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