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NPC Generator

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Advanced [show]


Jak Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair and beard is wavy and long. His eyes are a pleasant amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also hits on women, regardless of circumstances.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Jak was left his mother's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Optimist. Bonds: Immigrant, Has a crush, Military. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Jak Stoutman, Male Halfling Warlock 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 45 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +7, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp.


Social Check DCs


Odo Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has a red handlebar mustache and slicked back red hair. His eyes are amber.

Personality: Odo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is obsessed with his god.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Artistic, Philantrophist. Bonds: Religious, Adventurer. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Odo Nobles, Male Half-Elf Druid 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Deception +4, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Darkwood Shield.


Social Check DCs


Rose Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is tall, broad shouldered and powerfully built. She sports red long hair. Her fierce violet eyes like to dwell on things.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tanner arts, while her mother instructed her in etiquette, music and courtly manner. Her father was very strict, and drilled into her lessons on being the perfect lady. She has since lost track of the people in her past.

Motivation: Nothing but the best is good enough for her; and wants to raise her children well

Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Rich, Family. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Rose Goodbarrel, Female Halfling Cleric 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 4000 sp. An abacus with copper, silver and gold markers (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky red painted plate armor. He wears his red hair up. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Persistence, Artistic. Bonds: Poor, Religious, Adventurer. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oblar Warmwater, Male Halfling Adept 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)16 (+3) 15 (+2)6 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling, Auran, Gnome, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 500 gp. Fiery yellow corundum (1400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Andram Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor, and he perpetually has his whip ready. He wears a feathered hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with his god.

History: He got into the Sailor business at a young age. He was an apprentice working in his mother's forge. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Religious, Job. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Andram Divinity, Male Tiefling Ranger 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)9 (-1) 16 (+3)20 (+5)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Joan Marston, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a grey collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She is mildly Human supremacist, though she does not identify as such. She is lazy, self-centered, vain, and jealous.

History: Her father raised her in a mountain cabin. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Elven compassion; and she is compelled to act according to her religious beliefs

Ideals: Athletic. Flaws: Racist, Selfish. Bonds: Nature, Religious. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Joan Marston, Female Human Barbarian 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)12 (+1) 5 (-3)9 (-1)
Skills Nature +3, Perception -1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Iolite (70 gp).


Social Check DCs


Geoffrey Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his brown hair to look like a famous performer. His amber eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His father raised him in a mountain cabin. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Rich, Nature, Adventurer, Religious. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Geoffrey Clifford, Male Human Monk 6
Medium (5'10") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)18 (+4) 13 (+1)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Abyssal, Draconic, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Boddynock Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in tan turtlenecks beneath a black coat with white slacks. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes lackadaisically let the world flow into them.

Personality: Boddynock hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Artistic, Gifted. Flaws: Ugly, Mundane, Insomniac. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Boddynock Tarkelby, Male Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Ahrim Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is greasy and uncared for. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Gardener.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly. Bonds: Job, Enemies, Nature, Military. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Ahrim Dread, Male Tiefling Ranger 15
Medium (5'7") Tiefling, True Neutral (CR 15)
Armor Class 10
Hit Points 114 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 4000 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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