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NPC Generator

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Advanced [show]


Oriel Wade, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has a slight overbite and is overall scrawny. Her hair is white and curly. Her ears are large.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a minor phobia of water and hates getting wet.

History: She was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to her current location. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Fearful. Bonds: Immigrant. Occupation: Sailor

Voice: American accent

Attributes [hide]

Oriel Wade, Female Human Sorcerer 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oppleby Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'8" and wears a fancy blue suit. His left leg appears badly burned and disfigured. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Oppleby reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Selfish, Disease. Bonds: Attractive, Military. Occupation: Marshal

Voice: French accent

Attributes [hide]

Oppleby Umbodoben, Male Gnome Warlock 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 6 (-2)10 (+0)
Skills Acrobatics +2, Insight +0
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Just what you see.


Social Check DCs


Delg Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple brown robe with yellow stripes complete with hood. He carries with him a set of crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His eyes are brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Delg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Delg Orcfoe, Male Dwarf Aristocrat 9
Medium (4'3") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 72 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)4 (-3) 15 (+2)12 (+1)
Skills Nature +0, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 30000 cp. Aquamarine (1600 gp). Pink pearl (90 gp). Brown-green garnet (90 gp). Carnelian (70 gp). Rich purple corundum (1500 gp).


Social Check DCs


Nalaed Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She wears tight fitting clothing which further accentuates her frame. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her face is covered beneath a completely black helmet.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is an amazing painter.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted psionic powers by her dying sister.

Motivation: She is currently in port desperately looking for someone to get her out; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Slave. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Nalaed Daerdahk, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 370 gp.


Social Check DCs


Fargas Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his glaive always slung over his shoulder, and he perpetually has his glaive ready. His auburn hair is cut jaggedly and amateurishly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born at the edge of vast plains. After coming to the age of reason, Fargas took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Tiefling compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Gifted. Flaws: Racist. Bonds: Nature. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Fargas Hogcollar, Male Halfling Warlock 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp.


Social Check DCs


Qualen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy blue suit. His golden hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Qualen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. Qualen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Flaws: Shy, Insane, Depressed. Bonds: Attractive, Adventurer, Military. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Qualen Oomtrowl, Male Gnome Expert 11
Small (3'8") Gnome, Chaotic Good (CR 11)
Armor Class 12
Hit Points 59 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills History +4, Medicine +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2900 gp. Golden yellow topaz (400 gp). Violet garnet (400 gp). Deep green spinel (110 gp). Amber (110 gp). Carnelian (60 gp). Peridot (60 gp). Iolite (60 gp). Fire opal (700 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey armored body suit, with a simple yellow line shooting up and back down. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thradal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thradal. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Flaws: Depressed. Bonds: Attractive, Adventurer, Criminal record. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Thradal Thrahak, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)8 (-1) 10 (+0)12 (+1)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +1

Possessions: 90 gp.


Social Check DCs


Warryn Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He wears a tan vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a shield. His tied-back hair is golden. His eyes, though not visible through his cowl, are brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Warryn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Warryn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things.

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Warryn Humplebumple, Male Gnome Commoner 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 25000 cp. Iolite (30 gp). Pink pearl (40 gp). Star rose quartz (30 gp). Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs


Shifting Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His cinnamon fur is long and unkept. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Guard

Voice: French accent

Attributes [hide]

Shifting Of Snakes, Male Tabaxi Cleric 8
Medium (6'4") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 10 (+0)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Gold dragon comb with red garnet eye (1500 gp). Gold and topaz bottle stopper cork (1500 gp).


Social Check DCs

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