Adelard Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly monstrous two handed axes and bastard swords. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: Adelard wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Disciplined, Fighting. Bonds: Criminal record, Attractive, Nature, Poor. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Ignan, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 2000 cp.
Darrow Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair, when down, is lengthy. His fierce brown eyes like to dwell on things.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered
History: Darrow was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Philantrophist, Logical, Fighting. Bonds: Poor. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 11)
Armor Class 11
Hit Points 79 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: 500 gp. Onyx (40 gp). Moonstone (40 gp). Emerald (800 gp). Star rose quartz (40 gp). Golden yellow topaz (300 gp).
Solomon Stansfield, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear brown tank tops with pastel pants. He is tall, broad shouldered and powerfully built. He has wavy auburn hair. He has gleaming, smiling amber eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.
History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered writing. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father; and wants to raise his children well
Ideals: Artistic. Flaws: Selfish. Bonds: Poor, Family. Occupation: Tanner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 12000 sp. Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Armara Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she has the majority of her body covered in plate. Her hair is silver and very short. Her white eyes are slightly larger than normal.
Personality: She acts crazy and hedonistic. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Armara grew up listening to her mother's many stories. She found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Flaws: Hedonist. Bonds: Has a crush, Adventurer. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 5)
Armor Class 8
Hit Points 40 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 600 gp. Star ruby (800 gp). Malachite (13 gp).
Akta Hate, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears suspenders and green workpants. Her shirt is black, and she wears a heavy green leather apron most of the time. Her hair is white and very short. She wears a mask on her face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a great chef.
History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by illithids. Akta was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Wants to work out more often; and expand her business
Ideals: Gifted, Athletic. Bonds: Job, Nature, Enemies. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 60 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Malachite (16 gp). Amber (60 gp). Violet garnet (1400 gp). Violet garnet (1400 gp). Deep blue spinel (1400 gp). Pink diamond (5000 gp). Banded agate (16 gp). Amber (60 gp). Star ruby (400 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silaqui Meliamne, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tan vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her chestnut hair is knotted and matted. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She will rave to anyone who will listen. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her mother and her brother before her, after school she went straight into learning to become a Tailor. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern
Flaws: Insane, Hedonist. Bonds: Rich, Job. Occupation: Tailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp. Rose (50 gp).
Thiala Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears professional attire. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. Her silver hair is thinning but still full. She wears round tiny glasses practically rammed into her face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Thiala grew up listening to her father's many stories. Her father was a soldier and died while she was still young. Thiala was left her father's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero.
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Adventurer, Military. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Quillathe Rothenel, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is greasy and uncared for. Her eyes, though not visible through her cowl, are violet.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born a particularly ugly child, much to the horror of her parents. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Layabout
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp.
Chenna Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears a red costume with the symbols of strength on her torso. She has silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She can speak with the recently deceased. She is a font of random trivia from the lore and stories she has discovered
History: Gifted from a young age, Chenna studied abroad. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Chenna and her spouse have recently divorced.
Motivation: To share knowledge with the world; and she has a rivalry with the church that dominates her actions
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Poor, Religious. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!