Shava Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a fine chain shirt which she covers with violet colored cloaks and clothing. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Shava was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge.
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 98 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 800 pp. Silver comb with moonstones (900 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.
Suhnae Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of sickles, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are slightly larger than normal.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in the north to a Sailor, Suhnae learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has a rivalry with the Church that dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Bonds: Attractive, Criminal record, Job, Guardian, Religious. Occupation: Sailor
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 89 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Orc, Giant, Gnome
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 4000 gp. Peridot (40 gp). Peridot (40 gp). Zircon (40 gp). Alexandrite (1500 gp). Malachite (12 gp). Azurite (12 gp). Golden yellow topaz (1500 gp). Moonstone (40 gp). Emerald (500 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cory Royston, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a fancy brown suit, and his gloved hand is found clutching a hammer. He wears a Stetson hat to cover his moderate length blonde hair. His eyes are amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Cory's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to get laid; and he desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Adventurer, Has a crush. Occupation: Stylist
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1700 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Black velvet mask with numerous citrines (180 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. His yellow fur is kept up in a ponytail inside a wide-brimmed hat. His eyes are amber and beady.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Tricking reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Adventurer, Military. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 6 (-2) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 pp.
Dûsh Beverly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of death around his neck, and a bow on his belt. He wears a top hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dûsh took refuge in the ruined castle and found the beat up bow and armor he uses now. He became a Glassblower soon after.
Motivation: Wants to open a new tavern; and to be a weaver again
Ideals: Fighting, Persistence. Flaws: Emotional. Bonds: Nature, Job. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 29 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc, Draconic, Dwarven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vadania Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears blue leather gloves, a blue jacket, and tight pants. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She uses divination through singing.
History: She was born on a small isolated farm. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to get laid; and she is not mentally stable, and does not behave rationally
Ideals: Impeccable, Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Bather
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 5000 sp. Chalcedony (20 gp).
Vepar Peace, Female Tiefling [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is black, silky, and of moderate length. She has a tattooed face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Knight for the past few years.
Motivation: To end her boredom.
Ideals: Joker, Justice. Flaws: Mundane. Bonds: Attractive. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Terran, Aquan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. Eye agate (15 gp). Banded agate (15 gp). Alexandrite (1300 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.
Fragrant Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His fur is gray and very short. His eyes are blue and catlike.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal painting training, and achieved minor success. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.
Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion
Ideals: Joker, Artistic. Flaws: Disease. Bonds: Poor, Family, Job. Occupation: Dilettante
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 700 sp.
Althaea Feeny, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple violet robe with grey stripes complete with hood. She keeps her long blonde hair kept up in a rat tail. She wears crescent spectacles with a black brim.
Personality: Althaea wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.
History: She got into the Glassblower business at a young age. She dropped out of school before completing her studies. She has worked as a Glassblower like her father before her.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Disciplined, Persistence, Logical. Bonds: Job, Adventurer. Occupation: Glassblower
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 48 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 280 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!