Roondar Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His black hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the north. A true patriot, Roondar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Roondar was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has worked as a Mayor like his father before him.
Motivation: His religion dominates his actions; and gnomish compassion
Ideals: Pacifist. Flaws: Racist. Bonds: Attractive, Military, Job, Religious. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 111 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 20 (+5) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 3000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1800 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (2000 gp). Finely wrought small gold bracelet (80 gp). Jeweled gold crown (6000 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Medium magic item.
Ekemon Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy dark red hair. His fierce red eyes like to dwell on things.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. Ekemon was born on a far western plains where he grew up under the tutelage of his mother, an expert Mortician. He was granted martial powers by his dying brother.
Motivation: Expand his business; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp.
Jarsali Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair, while still mostly red, has prominent grey streaks. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Jarsali was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. She hasn't told them the truth, but wants to settle down with them.
Motivation: She would like to get married and retire; and she has a rivalry with the church that dominates her actions
Ideals: Athletic, Extrovert. Flaws: Terse. Bonds: Poor, Attractive. Occupation: Sage
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 20 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Hadarai Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His chestnut hair, when down, is lengthy. This green eyed northerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with finding treasure.
History: He was born in the north. He has had some formal dancing training, and achieved minor success. He left for the north, certain he would find work there.
Motivation: He desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Bounty Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +6
Possessions: 800 pp. Red garnet (100 gp). Golden yellow topaz (1600 gp). White opal (500 gp). White pearl (100 gp). Star ruby (500 gp). Malachite (16 gp). Lapis lazuli (16 gp). Zircon (80 gp). Tiger eye turquoise (16 gp). Onyx (80 gp). Hematite (16 gp). Violet garnet (1600 gp). Jade (100 gp). Violet garnet (1600 gp). Banded agate (16 gp). Violet garnet (1600 gp). Smoky quartz (80 gp). Golden yellow topaz (1600 gp). Chrysoprase (80 gp). Zircon (80 gp). 1 Medium magic item.
Eridred Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is heavily combed to the right. She has green eyes.
Personality: She is extraordinarily eccentric. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2300 sp. Chalcedony (70 gp). Zircon (70 gp). Zircon (70 gp).
Erdan Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a blue armored body suit, with a simple brown line shooting up and back down. His auburn hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Optimist, Philantrophist. Bonds: Rich. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 600 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Gold dragon comb with red garnet eye (1600 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Olunt Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a grey armored body suit, with a simple violet line shooting up and back down. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Lazy. Bonds: Attractive, Criminal record. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Darrak Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears brown leather gloves, a brown jacket, and tight pants. His white hair is slicked back into a classic pompadour. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Darrak was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and balancing his hectic life and new bricklayer responsibilities is difficult
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Military, Job. Occupation: Bricklayer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Antinua Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a blue shirt with thin pastel vertical stripes and green pants, and is pretty ugly. Her auburn hair, when down, is lengthy. Her violet eyes are passionate and lively.
Personality: She is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Cartwright, her mother struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Carter job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Carter
Voice: Indian accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 6 (-2) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
