Thorin Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is greasy and uncared for. He has a dull look in his violet eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To reunite with his absent mother; and to reunite with his old friends
Flaws: Ugly. Bonds: Adventurer, Religious, Criminal record, Family. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 7
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Mishann Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She prefers to wear green clothing when she does not wear armor. Her blue crest has been sun bleached extensively. She has a tattooed face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth she was tutored by a cruel and relentless mentor. She was taken as a slave by a traveling circus and forced to perform She's also a talented Beggar, but doesn't like to broadcast it.
Motivation: She is currently in port desperately looking for someone to get her out; and money/treasure
Ideals: Joker. Bonds: Job, Mentor, Slave, Rich. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 11)
Armor Class 10
Hit Points 82 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 900 gp. Pink pearl (50 gp). Tiger eye turquoise (7 gp). Rose (60 gp). Zircon (60 gp). Fire opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrie Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is muscular with a powerful set of arms. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.
Personality: She speaks before she thinks and is too direct. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Adrie was born with her father's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.
Motivation: Marry her sister to traveling adventurers; and she has passion for adventuring and risk
Flaws: Impulsive, Secretive. Bonds: Attractive, Adventurer, Family. Occupation: Bricklayer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 45 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). A silver and pearl hairclip (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold and topaz bottle stopper cork (1800 gp). Gold and topaz bottle stopper cork (1800 gp). A necklace of small pink pearls (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Gold dragon comb with red garnet eye (1800 gp).
Cask In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his brown fur down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Insomniac. Bonds: Has a crush, Adventurer, Rich. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 67 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1400 gp. Sapphire pendant on gold chain (2700 gp). 1 Minor magic item.
Gale Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'0" and is well dressed, constantly wearing a pastel suit, grey shirt, and black tie. His right hand appears badly burned and disfigured. His fur is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a Locksmith, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gale took refuge in the ruined castle and found the beat up sai and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people
Ideals: Entrepeneur. Flaws: Racist. Bonds: Poor, Nature. Occupation: Armorer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 9)
Armor Class 10
Hit Points 27 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Ignan, Infernal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp.
Urshar Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a simple grey robe with green stripes complete with hood. Her long silver hair reaches down to her waist. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Ranger school at a young age so that she could practice her arcane talents. She has been saving her money to try and buy her sister's freedom.
Motivation: Marry her sister to traveling adventurers.
Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Attractive, Family. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Auran, Gnoll, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.
Ghâm Westcott, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. His brown hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.
History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.
Motivation: To end his boredom; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Athletic. Flaws: Insomniac, Fearful, Mundane. Bonds: Criminal record. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 8
Hit Points 55 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Draconic
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +5
Possessions: 1800 gp. Zircon (70 gp). Blue quartz (10 gp). Smoky quartz (70 gp). 1 Minor magic item.
Torgga Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She is dressed in earthy colors with a grey and black handkerchief worn on her right side. Her top hat is riddled with cuts and holes. She has green eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She never wears the same outfit twice, unless she absolutely has to.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Bowyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Bowyer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
Gilkass Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman wears baggy green pantaloons and a grey scarf. Her clothes are grease stained in places. Her black crest is greasy and uncared for. Her gold eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is skeptical of what others tell her and is slow to trust.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: Revenge.
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Sailor
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 14 (+2) | 7 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +4
Possessions: 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
