Wobbles Reese, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. He has brown eyes and a tan hat with a red feather.
Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Wobbles was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Goblin, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Leucis Strength, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears professional attire. His hair is dark red, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: Leucis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Leucis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in a small forest village. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Bellfounder and was forced into it by his family.
Ideals: Extrovert. Bonds: Attractive, Family, Nature, Rich. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 19 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Druidic, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jacoba Eastaughffe, Female Human [Permalink]
Personal [hide]
Description: An older woman who is wearing the road beaten gear of a warrior, she is not a threatening figure. With wild silver hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a font of random trivia from the lore and stories she has discovered
History: Her mother raised her in a mountain cabin. As a young adult she joined a group advocating for an improvement in Human conditions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jacoba fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Bricklayer again; and a strong sense of loyalty to halfling people
Ideals: Fighting, Logical. Flaws: Racist. Bonds: Attractive, Job, Nature. Occupation: Spice Merchant
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 1700 gp. Red-brown spinel (160 gp). Moss agate (7 gp). Alexandrite (1500 gp). Red-brown spinel (160 gp). White pearl (160 gp). Carnelian (50 gp). Banded agate (7 gp). Black pearl (1500 gp). 1 Minor magic item.
Lone Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a black scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is gray and curly. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To protect his home; and to clean up the streets
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Guardian. Occupation: Architect
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 44 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Halfling, Goblin
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: Red-brown spinel (40 gp). Moss agate (14 gp). Alexandrite (300 gp). Rock crystal (70 gp). Aquamarine (300 gp). Amethyst (40 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kristryd Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female dresses well, typically a more casual-formal manner. She is tall, broad shouldered and powerfully built. Her long golden hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born into a rich family. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent mother
Ideals: Joker. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. 1 Masterwork Uncommon Weapon.
Tyna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red armored body suit, with a simple white line shooting up and back down. She carries a battered pickaxe and tarnished shield as well. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is fixated on the number 73. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is harsh and unforgiving.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Insomniac, Insane, Antagonistic. Occupation: Mercenary
Voice: Posh accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Celestial, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp.
Elysande Winthrop, Female Human [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a ruthless business woman, a trait she acquired from her father.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Courier
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp.
Shedinn Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His copper crest is thinning but still full. His gold eyes are passionate and lively.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Athletic, Professionalism, Gifted. Bonds: Job, Adventurer. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 500 gp.
Jelenneth Gentry, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this woman wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her shortbow. Her blonde hair is kept up in a ponytail inside a deerstalker hat. Her eyes are likewise amber.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born several months after her father was called into army service. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She has money and likes to spend it; and to end her boredom
Flaws: Mundane. Bonds: Attractive, Military, Rich. Occupation: Ploughman
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Lapis lazuli (9 gp). Azurite (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!
