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NPC Generator

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Advanced [show]


Nuraval Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. He wears his chestnut hair down. He wears an eyepatch.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Shoemaker. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: Elven compassion; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Racist, Forgetful, Disease. Bonds: Job. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Nuraval Bofdann, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)5 (-3) 11 (+0)9 (-1)
Skills Religion -1, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Shivering Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a pastel poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His beige fur is drawn into a tight pony tail with a card scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. Shivering was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shivering decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert. Flaws: Insane. Bonds: Slave, Poor, Criminal record. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Shivering Of World, Male Tabaxi Cleric 6
Medium (6'10") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Intimidation +2, Religion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 200 gp.


Social Check DCs


Oriax Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of magic around his neck, and a sai on his belt. His dark red hair is thinning but still full. His eyes are red.

Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Disciplined. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Oriax Mayhem, Male Tiefling Bard 14
Medium (5'0") Tiefling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 49 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)7 (-2) 13 (+1)19 (+4)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp.


Social Check DCs


Tomph Merton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many yellow ritualistic tattoos. She wears loose pants and a collared shirt complete with sweater beneath her coat. She sports a flattop hair cut. She wears large thick round spectacles.

Personality: Tomph hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She never wears the same outfit twice, unless she absolutely has to.

History: She got into the Knight business at a young age. She worked as a nervous Knight and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Marry her sister to traveling adventurers; and wants to open a new tavern

Ideals: Artistic. Bonds: Job, Family. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Tomph Merton, Female Half-Orc Bard 10
Medium (6'3") Half-Orc, Neutral Good (CR 10)
Armor Class 10
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)6 (-2) 15 (+2)13 (+1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 190 pp. Jet (140 gp). Freshwater pearl (11 gp). Lapis lazuli (11 gp). Silver pearl (140 gp). Smoky quartz (40 gp). Emerald (1500 gp). Obsidian (11 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears dark leathers with embroidery. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant gray.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She feeds upon the attention of others.

History: She was born at the edge of vast desert. Tawna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She then took over the family business and is one of the better Sellsword for hire.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Nature, Job. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Tawna Thistletop, Female Halfling Paladin 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills History +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Giant, Infernal
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 7000 sp.


Social Check DCs


Emmeline Weston, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a well pressed and immaculate suit (or dress). Her black hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born to a Servant, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Servant they were divorced and she won custody of their son. She worked as a Sage, and she later adopted a second son.

Motivation: She is compelled to act according to her religious beliefs; and regain custody of her son

Flaws: Terse. Bonds: Attractive, Family, Poor, Religious. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Emmeline Weston, Female Human Expert 11
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)18 (+4) 10 (+0)10 (+0)
Skills Performance +4, Religion +8
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Undercommon, Halfling
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Adrex Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" southern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His crest is cut close to his head. His fierce gold eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He would rather hide behind his crafts than deal with other people.

History: Born to a Weaver, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Adrex Esstyrlynn, Male Dragonborn Bard 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Athletics +5, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 130 pp. Jade (80 gp). Deep green spinel (80 gp). Smoky quartz (50 gp). Alexandrite (1000 gp).


Social Check DCs


Bethrynna Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She likes to wear ponchos typically of a light blue in addition to tight pants. Her black hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich, Enemies. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Bethrynna Dalanthan, Female Elf Fighter 12
Medium (4'7") Elf, True Neutral (CR 12)
Armor Class 10
Hit Points 83 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 4000 gp. Jade (130 gp). Violet garnet (500 gp). Aquamarine (500 gp).


Social Check DCs


Pyra Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a black armored body suit, with a simple blue line shooting up and back down. Her blue hair is singed and shortened. Her silver eyes are passionate and lively.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She also has developed a complete distrust of the Tanner profession.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a tanner again

Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Pyra Intellect, Female Tiefling Commoner 3
Medium (5'4") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 9 (-1)18 (+4)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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