Chenna Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a white armored body suit, with a simple pastel line shooting up and back down and is in decent physical shape. Her white hair is braided into rings. She has a tattooed face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in a small village she learned the ways of the warrior from her father. A few years later when the east was not economically sound they moved to her current location. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She feels kind of lost in life; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Immigrant. Occupation: Interpreter
Voice: Dark and ominous
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 29 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +5
Possessions: Bloodstone (60 gp). Azurite (5 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damakos Terror, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise black.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Nature, Job. Occupation: Bowyer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 18 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1600 gp. Aquamarine (800 gp). Aquamarine (800 gp). Smoky quartz (30 gp). Malachite (12 gp). Golden yellow topaz (800 gp). Violet garnet (800 gp).
Vlorn TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Vlorn was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To unite with his sister; and to reunite with his old friends
Ideals: Artistic. Bonds: Poor, Attractive, Adventurer, Family, Religious. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 109 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 3000 gp. Black pearl (1200 gp). Fiery yellow corundum (1200 gp). Golden yellow topaz (1200 gp). Red spinel (110 gp). Jade (110 gp). Smoky quartz (50 gp). Citrine (50 gp). Obsidian (8 gp). Azurite (8 gp).
Thorpe Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long white beard with little hanging trinkets. His fierce green eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist, Logical, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp. Blue sapphire (500 gp).
Gimble Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He carries a battered hand crossbow and tarnished shield as well. His tied-back hair is auburn. His eyes are green and beady.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Rich, Mentor. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Gnoll, Infernal, Giant
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 60 pp. Chrysoberyl (150 gp). Obsidian (4 gp). Banded agate (4 gp). Banded agate (4 gp). 1 Minor magic item.
Joser Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and brown with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His hazel eyes peer out from beneath his feathered white hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Criminal record, Adventurer. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 600 sp. 2 Holy water.
Two Llamas Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'9" and muscular, this eastern man is renowned for his bright brown suits and hats. His orange fur is lengthy and is close to two feet long. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is wracked by social anxiety; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Disciplined. Flaws: Impulsive, Fearful. Bonds: Criminal record. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 88 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Auran, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1300 gp. Moss agate (7 gp). Chrysoprase (80 gp). Jet (70 gp). Black pearl (1200 gp). Hematite (7 gp). Freshwater pearl (7 gp). Deep blue spinel (1200 gp). Onyx (80 gp).
Erevan Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'9". He wears tan leather gloves, a tan jacket, and tight pants, and his gloved hand is found clutching a bow. He has no hair. His eyes, though not visible through his cowl, are green.
Personality: He snorts whenever he laughs or is feeling confident. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and to settle down with his crush
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Guardian, Has a crush. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp. 1 Breastplate. 1 Banded mail.
Nim Holimion, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered crossbow and tarnished whip as well. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His eyes are green and catlike.
Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He does not trust anyone and sleeps with one eye open.
History: Nim hails from a village terrorized by dire rats. Nim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Enemies, Nature. Occupation: Masseuse
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 4 (-3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1500 sp. 1 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!