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NPC Generator

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Advanced [show]


Skirt Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears just a brown suit. Her yellow fur is singed and shortened. Her copper unseeing eyes seem to look past you.

Personality: Skirt speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Skirt lived on a farm with her mother, near the main road leading to a nearby town. A freak accident while working with her Cook mother left her crippled. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Impeccable, Optimist. Flaws: Ugly, Disease. Bonds: Family. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Skirt Of Winter, Female Tabaxi Fighter 4
Medium (5'8") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)18 (+4) 12 (+1)15 (+2)
Skills History +6, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Infernal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 43000 sp.


Social Check DCs


Senteq Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is cut short with large spiked bangs in the front. He has brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Recently he has begun working with bootleggers and crooks.

Motivation: He has a crush on the local Priest; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Bonds: Criminal record, Family, Has a crush. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Senteq Gimlen, Male Gnome Warlock 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp. Rose (70 gp). Sard (70 gp). Deep green spinel (140 gp). 1 Healer’s kit. 1 Magnifying glass. 1 Small steel mirror.


Social Check DCs


Gilbert Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing the road beaten gear of a warrior. His hair is chestnut and curly. His eyes are likewise brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. Gilbert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gilbert decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Bonds: Nature, Military, Criminal record, Family. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Gilbert Estevan, Male Half-Elf Sorcerer 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 600 gp. Golden pearl (80 gp). Hematite (12 gp). Moss agate (12 gp).


Social Check DCs


Eida Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'8", this woman wears tattered old clothes. Her black hair is wavy and long. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: This woman loves poetry and to teach people poetry more than just about anything. Eida is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Find a way to reverse the transformation of her brother; and to end her boredom

Ideals: Artistic. Flaws: Ugly, Addict, Mundane. Bonds: Family. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Eida Appleblossom, Female Halfling Expert 3
Small (2'8") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 14 (+2)18 (+4)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mijira Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has a moderate pudge and is not very fit. She has dyed her greying scarlet crest a little too much giving a sharp scarlet color. She has a tattooed face.

Personality: Mijira is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: When she was but 7 years old her parents immigrated from the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the east.

Ideals: Extrovert, Entrepeneur. Flaws: PTSD. Bonds: Immigrant. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Mijira Skaarzborroosh, Female Dragonborn Warrior 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 80 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item.


Social Check DCs


Shedinn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is renowned for his bright green suits and hats. His crest is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Shedinn embodies much of what other species detest in the Dragonborns. He also hits on women, regardless of circumstances.

History: Shedinn was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has worked as a Map Maker like his father before him.

Motivation: To share knowledge with the world; and he wants to get laid

Ideals: Logical. Flaws: Antagonistic. Bonds: Has a crush, Job, Debt. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shedinn Ebynichtomonis, Male Dragonborn Cleric 6
Medium (6'7") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp. Brown diamond (2000 gp). 1 Minor magic item.


Social Check DCs


Conrad Cooper, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He is renowned for his bright grey suits and hats. He has wavy auburn hair. His green eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a wizard, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Philantrophist, Entrepeneur. Flaws: Forgetful. Bonds: Attractive, Mentor, Rich. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Conrad Cooper, Male Human Fighter 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Oriel Stansfield, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears rags and sports a simple walking cane. Her golden hair is well kept. Her eyes are brown and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is frequently practicing swordplay.

History: Oriel was born in the east. At a young age she loved to build and create. Oriel was born on a far eastern desert where she grew up under the tutelage of her father, an expert Barber. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Shy. Bonds: Poor, Military, Immigrant. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Oriel Stansfield, Female Human Wizard 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Brown-green garnet (120 gp). 1 Breastplate.


Social Check DCs


Delg Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a worn and beaten armor. He keeps his long brown hair kept up in a rat tail. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Flaws: Addict, Disease, Mundane, PTSD. Bonds: Family. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Delg Brawnanvil, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs

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