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NPC Generator

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Advanced [show]


Juliana Bradly, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing a long, brown, dusty cloak. Her golden hair is well kept. She wears an eyepatch.

Personality: Overbrimming with self-confidence, Juliana isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Juliana took refuge in the large cave and found the beat up sword and armor she uses now. She struck the Herbalist job and began her own company from there.

Motivation: To protect her home; and she is unsatisfied with her job

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Nature, Job, Guardian. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Juliana Bradly, Female Human Aristocrat 8
Medium (4'11") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 17 (+3)11 (+0)
Skills Arcana +6, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Infernal, Giant
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 180 pp. Lapis lazuli (6 gp). Moonstone (80 gp). Malachite (6 gp).


Social Check DCs


Cecily Shipley, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears tattered old clothes. Her hair is short and white. Her eyes are gray and she is always smoking a pipe.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Cecily was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Cecily grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cecily. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and she is a bit of a kleptomaniac

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Cecily Shipley, Female Human Warrior 10
Medium (5'10") Human, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 14 (+2)17 (+3)
Skills History +7, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1300 gp. Golden pearl (100 gp). Blue sapphire (1100 gp). Blue sapphire (1100 gp). Pink pearl (100 gp). Banded agate (9 gp). Rose (80 gp). Alexandrite (1100 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time, and she perpetually has her nunchaku ready. She wears a wide-brimmed hat to cover her moderate length brown hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Diesa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised in a desert tribe. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Terse, Hedonist. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Diesa Dankil, Female Dwarf Commoner 3
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Cockaby Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He has styled his blonde hair well, parting it to the left. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Cockaby enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his mother was called into army service. Through the years after Cockaby was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cockaby's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Military. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Cockaby Albaratie, Male Gnome Expert 9
Small (3'4") Gnome, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 60 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +6

Possessions: 700 gp.


Social Check DCs


Erias Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is auburn and curly. This brown eyed northerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Family, Military. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Erias Broodfist, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 cp.


Social Check DCs


Jarsali Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears yellow leather gloves, a yellow jacket, and tight pants. Her skin is also unnaturally pale. Her black hair is unkempt and raggedy. Her gray eyes have a joyful gleam in them most of the time.

Personality: Jarsali hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Jarsali Goltorah, Female Half-Elf Commoner 4
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Red-brown spinel (70 gp). Chrysoberyl (70 gp). Brown-green garnet (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


River Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur, while still mostly cinnamon, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted psionic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Passionate, Gifted. Bonds: Attractive, Religious. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

River Treat, Male Tabaxi Sorcerer 10
Medium (5'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 58 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)14 (+2) 11 (+0)9 (-1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 6000 sp.


Social Check DCs


Ilde Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a lot of dark rich colors, with gold accents. Her black hair is knotted and matted. She has green eyes and a brown hat with a grey feather.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. One day when Ilde was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Ilde was heart-stricken from the event, and her father started working long hours to provde for them. Due to her spouse's obsession with being a Slave Trader they were divorced and she won custody of their son. She worked as a Fisher, and she later adopted a second son.

Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage

Flaws: Mundane, PTSD. Bonds: Attractive, Rich, Family. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Ilde Daraln, Female Dwarf Adept 6
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 17 (+3)11 (+0)
Skills Deception +3, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bendoo Langley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black leather gloves, a black jacket, and tight pants. She wears her hair in dreadlocks. Her blue unseeing eyes seem to look past you.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has all her life been fascinated with music.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her homeland was ravaged by war and she spent much of her life rebuilding it. She ran away from her former home and has been making her living as a Healer for the past few years.

Motivation: To be a Tanner again.

Ideals: Artistic. Flaws: Disease, Antagonistic, PTSD. Bonds: Job. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Bendoo Langley, Female Half-Orc Commoner 7
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 800 gp. Peridot (80 gp). Rhodochrosite (7 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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