Sun Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears skinny pants and wears a brown and black robe with the hood down. She has styled her orange fur well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.
Personality: Sun speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She would rather hide behind her crafts than deal with other people.
History: Sun was born with her father's beautiful face. She has had some formal music training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Nothing but the best is good enough for her.
Ideals: Athletic, Impeccable, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 280 gp. Obsidian (11 gp). Chrysoberyl (160 gp).
Elysande Soames, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She wears a grey cloak and cross-gartered pastel stockings. Her blonde hair is styled in orderly dreadlocks. Her hazel eyes dart from person to person.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born in a small forest village. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She is compelled to act according to her religious beliefs; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Bonds: Nature, Religious, In love. Occupation: Miner
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 9 (-1) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. Amethyst (160 gp). 1 Banded mail.
Gruk Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has moderate length auburn hair. His eyes are violet.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his father.
History: Born to a pair of adventurers, Gruk grew up listening to his father's many stories. Gruk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To reunite with his old friends.
Ideals: Entrepeneur. Bonds: Attractive, Guardian, Adventurer. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 4 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'0" and muscular, this western woman has a large violet mantle and cape that has been intricately interwoven into her red robe. Her silver hair is smooth and relatively long. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. The war was a terrible time for her, and Sarah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in the west her family was never financially stable. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by orcs. Sarah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Many orcs want her driven away.
Ideals: Athletic. Flaws: Depressed. Bonds: Enemies, Military, Poor. Occupation: Armorer
Voice: Irish accent
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 37 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (600 gp). Gold dragon comb with red garnet eye (1700 gp).
Two Llamas Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His fur is greying and his face has many wrinkles. His eyes are amber.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born on a small isolated farm. In his 15th year, his parents were killed by a goblins raid, leaving Two Llamas alone in the world. After a stint in an orphanage, he was adopted. By chance he met his brother recently and the two have been together since.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Flaws: Mundane. Bonds: Enemies, Nature, Family, Job. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Huru Kirby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears many layers of old clothing at all times. Her head has been shaved. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She snorts whenever she laughs or is feeling confident. She is lazy, self-centered, vain, and jealous.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She's since become an addict/alcoholic.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Ugly, Addict, Selfish. Bonds: Poor, Military. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Ovina Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She keeps her silver hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to make people angry or surprised. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born to a Blacksmith, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.
Motivation: She has a crush on the local Blacksmith; and she wants to get laid
Flaws: Antagonistic. Bonds: Religious, Poor, Criminal record, Has a crush. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 gp.
Avice Ainsworth, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears tight fighting clothing, which leaves very little to the imagination. She has a long blonde ponytail with little hanging trinkets. Her eyes are brown and she is always smoking a pipe.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is harsh and unforgiving.
History: She was raised in a white middle class family as the only child. Through the years after Avice was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Avice's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic, Mundane. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Kite Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'9", this woman is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. Her fur is greying and her face has many wrinkles. Her yellow eyes lackadaisically let the world flow into them.
Personality: She is extraordinarily eccentric. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east to a Painter, Kite learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Painter work with an outfit from a few towns over. Painter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She got away from her former life and has fallen to alcoholism.
Motivation: She desires power and/or immortality; and she has money and likes to spend it
Ideals: Logical. Flaws: Insane, Addict. Bonds: Rich, Job, Adventurer. Occupation: Painter
Voice: Timid voice
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 17000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
