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NPC Generator

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Advanced [show]


Habor Chance, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He carries with him a set of nunchakus on his belt, each one with a aquamarine on the hilt. He has styled his chestnut hair well, parting it to the right. His half smiles and red eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Habor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Habor Chance, Male Tiefling Paladin 1
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)17 (+3) 14 (+2)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Ahlyssa Kitchur, Female Human [Permalink]

Personal [hide]

Description: This southern woman usually wears her brown robe and has her monstrous two handed axe always slung over her shoulder. Her clothes are grease stained in places. Her blonde hair is thinning but still full. Her gray eyes dart from person to person.

Personality: Abrasive and pushy, she has a hard time making friends. When she's not drinking or sleeping the drinks off, she's doing writing.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Ahlyssa Kitchur, Female Human Druid 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Burto Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many grey ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His brown hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. The war was a terrible time for him, and Burto does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Depressed, PTSD. Bonds: Military, Rich. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Burto Whispermouse, Male Halfling Paladin 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 65 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)12 (+1) 14 (+2)12 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs


River Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. He wears a small hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to loving parents in a slum to the south. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Professionalism, Justice. Bonds: Criminal record, Poor. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

River Of Winter, Male Tabaxi Aristocrat 4
Medium (5'3") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +0

Possessions: 300 gp. 4 Antitoxin.


Social Check DCs


Tethren Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His chestnut hair is knotted and matted. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Tethren enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered writing. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Tethren was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Passionate, Artistic. Flaws: Ugly, Hedonist, Mundane. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Tethren Faith, Male Tiefling Rogue 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Alvyn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with deerstalker hat. His silver hair is braided into rings. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Architect, who enjoyed hunting, Alvyn was taken on many hunting expeditions. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist, Justice. Bonds: Nature, Family. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Alvyn Folkor, Male Gnome Monk 8
Small (3'4") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 200 gp. Fiery yellow corundum (1200 gp). Hematite (10 gp). Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quespa Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her red crest is slicked back into a classic pompadour. Her red eyes have a joyful gleam in them most of the time.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of a Performer, who enjoyed hunting, Quespa was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Optimist, Persistence. Flaws: Forgetful. Bonds: Nature, Adventurer. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Quespa Jerynomonis, Female Dragonborn Commoner 16
Medium (6'1") Dragonborn, Neutral Good (CR 16)
Armor Class 12
Hit Points 72 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Athletics +9, History +5
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +5

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Golden circlet with four aquamarines (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold dragon comb with red garnet eye (800 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Fire opal pendant on a fine gold chain (2200 gp). Large well-done wool tapestry (300 gp). Finely wrought small gold bracelet (90 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (2200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Solid gold idol (1200 gp).


Social Check DCs


Gurdis Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She carries with her a set of quarterstaffs on her belt, each one with a amber on the hilt. Her golden hair is long and unkept. She has amber eyes and a brown hat with a pastel feather.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She plays an instrument quite well.

History: Born in a small village she learned the ways of the warrior from her father. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Gurdis Strakeln, Female Dwarf Fighter 11
Medium (4'2") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 98 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)18 (+4) 14 (+2)13 (+1)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven, Sylvan, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 340 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.


Social Check DCs


Isabella Marlowe, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a brown shirt with thin red vertical stripes and brown pants, marred by chocolates. Her long brown hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: She is calm most of the time but flees social interaction. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Isabella was born in the west. At a young age she loved to build and create. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Ugly, Shy, Insane. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Isabella Marlowe, Female Human Cleric 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)10 (+0) 18 (+4)12 (+1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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