Blendaeth Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her scarlet crest has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was raised by priests from a young age. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying brother.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Orc, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 12000 sp. Fiery yellow corundum (400 gp).
Hethress Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her copper crest is kept up in a ponytail inside a top hat. Her eyes, though not visible through her cowl, are red.
Personality: Cocky and sure of herself, she believes she is the best Miner born in the past three hundred years. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hethress grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hethress. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. She hasn't told them the truth, but wants to settle down with them.
Motivation: Sabotage a competitor; and she is being blackmailed/forced/etc and this influences her actions
Bonds: Job, Family, Criminal record, Has a crush. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 130 gp.
Oloric Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears baggy grey pantaloons and a brown scarf. His blonde hair is heavily combed to the left. He has gleaming, smiling brown eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a pair of adventurers, Oloric grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: He feels kind of lost in life; and wishes to resurrect an old love
Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Adventurer, In love. Occupation: Courier
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 390 gp.
Shivering Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a pastel armored body suit, with a simple green line shooting up and back down. His yellow fur is lengthy. His eyes, though not visible through his cowl, are blue.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Shivering hails from a village terrorized by brigands. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Bonds: Enemies. Occupation: Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 100 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 5d4-2, Ranged +7 / 5d4+1, Grapple +1
Possessions: 6000 gp. Iolite (30 gp). Sardonyx (30 gp). Coral (60 gp). Deep blue spinel (900 gp). Obsidian (5 gp). Coral (60 gp). Star ruby (1100 gp). Star rose quartz (30 gp). Amber (60 gp). Red spinel (60 gp). Red spinel (60 gp). Golden yellow topaz (900 gp). Pink pearl (60 gp). Violet garnet (900 gp). White opal (1100 gp). Peridot (30 gp). Star rose quartz (30 gp). Amethyst (60 gp). 1 Medium magic item. 1 Medium magic item.
Veloptima Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a blue and green handkerchief worn on her left side. She carries with her a set of warhammers on her belt, each one with a emerald on the hilt. Her silver hair is thinning but still full. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Veloptima was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. In the meantime she has taken over work as a Weaver and occasionally as a mercenary.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Weaver
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Sekhmet Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears green trousers with blue and black striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. She wears her brown hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She exudes charisma. She is a tour de force of persuasion. She works hard and plays hard.
History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is compelled to act according to her religious beliefs; and she wants nothing more than to rejoin the army
Flaws: Hedonist, Secretive. Bonds: Attractive, Military, Religious. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 300 sp.
Liftrasa Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her white hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: Stoic and calm, she prefers to meditate than take action. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bowyer arts, while her father instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To unite with her brother; and to share knowledge with the world
Ideals: Disciplined, Logical. Flaws: PTSD, Shy. Bonds: Rich, Family. Occupation: Bowyer
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 123 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 6 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 200 pp. Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dabbledob Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. His long white hair reaches down to his waist. His eyes are violet and beady.
Personality: He never swears and excessively uses polite adverbs when speaking. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Criminal record, Military, Job. Occupation: Tanner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (800 gp).
Helgret Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is dressed in an above average manner. Her whole body is exceptionally muscular. She has wavy black hair. She has blue eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Paladin school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying brother.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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