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NPC Generator

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Advanced [show]


Chad Walpole, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a grey suit, blue shirt, and green tie. His tied-back hair is silver. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small forest village. After coming to the age of reason, Chad took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: To reunite with his absent mother; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Selfish, Impulsive. Bonds: Nature. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Chad Walpole, Male Human Warrior 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Alex Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers yellow and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered halberd and tarnished whip as well. He is bald on top and has large silver tufts of hair around his ears. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a desert tribe. A gifted student he started as a Healer, but he got bored and became a Banker. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Nature. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Alex Kenley, Male Human Commoner 11
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Medicine +5, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 250 pp. Silver pearl (40 gp). Rich purple corundum (1000 gp). Moss agate (4 gp). Zircon (30 gp). Amethyst (40 gp). Moss agate (4 gp). Moonstone (30 gp). Rhodochrosite (4 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nella Whitby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her halberd. Her blonde hair is long and unkept. She wears large thick round spectacles.

Personality: Her tongue was cut out and she uses sign language. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A freak accident while working with her Map Maker mother left her crippled. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of orcs; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Nella Whitby, Female Half-Orc Adept 3
Medium (6'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 800 sp.


Social Check DCs


Thoradin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. With bright black hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: Doesn't want to be a Tanner and was forced into it by his family.

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Has a crush, Family. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Thoradin Daerdahk, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)8 (-1) 17 (+3)10 (+0)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tippletoe Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She tends to wear a blue poncho over her likewise colored trousers and shirt. Her white hair is matted, messy, and big. Her green eyes are slightly larger than normal.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her father raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants revenge against dire rats.

Flaws: Ugly, Cynical, Forgetful. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Tippletoe Rofferton, Female Gnome Warrior 12
Small (3'0") Gnome, Lawful Evil (CR 12)
Armor Class 11
Hit Points 103 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Stealth +4, Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Druidic, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 400 pp. Old masterpiece painting (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). A delicate brass dragon egg (40 gp). 1 Minor magic item.


Social Check DCs


Vepar Charm, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a custom-built plate barding that's adorned with black lining and desert motifs. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are red and beady.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Vepar was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: In love, Job. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Vepar Charm, Female Tiefling Paladin 2
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant, Terran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Meriele O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a yellow Stetson hat and yellow clothes. With bright brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a massive crush on the younger sibling of the Actor who has hired her part-time. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Meriele grew up listening to her father's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's in love.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Meriele O'Leary, Female Half-Elf Aristocrat 4
Medium (4'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 7 (-2)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Damakos Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear black clothing when he does not wear armor. He has styled his purple hair well, parting it to the left. His eyes are red.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Performer, who enjoyed hunting, Damakos was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Damakos grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Damakos. Recently he has begun working with bootleggers and crooks.

Motivation: Many dire rats want him driven away; and revenge

Ideals: Passionate. Bonds: Attractive, Military, Nature, Criminal record, Enemies. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Damakos Felicity, Male Tiefling Fighter 6
Medium (6'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)16 (+3) 12 (+1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Infernal, Terran, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Torbera Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown tunic with yellow highlights, and long green pants that bunch up around her shoes. She has moderate length brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Torbera and her spouse have recently divorced.

Motivation: An old rival family wants her found; and to unite with her sister

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Torbera Battlehammer, Female Dwarf Paladin 7
Medium (3'9") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Fire opal (900 gp). Chalcedony (80 gp). Chrysoprase (80 gp).


Social Check DCs

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