Edge Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of luck around his neck, and a nunchaku on his belt. His black fur is greasy and uncared for. His green eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.
History: Edge was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Edge fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 15000 cp. Lapis lazuli (8 gp). Black pearl (900 gp). Blue quartz (8 gp). Aquamarine (900 gp).
Ielenia Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female is dressed in an above average manner. She is tall, broad shouldered and powerfully built. Her white hair is slicked back into a classic pompadour. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Flattery will make her almost putty in your hands.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Bard school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying sister.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: Shy, Selfish. Bonds: Attractive, Rich. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 4 (-3) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Star rose quartz (70 gp). Deep blue spinel (500 gp).
Lance Alton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor, and carries shortspears. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants to meet his childhood hero; and to prove his worth to the world
Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp.
Trym Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her skin is also unnaturally pale. She has a long golden ponytail with little hanging trinkets. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She's since become an addict/alcoholic.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Artistic. Flaws: Ugly, Addict, Greedy, Shy. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: Just what you see.
Spear Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a lot of dark rich colors, with gold accents. He keeps his long gray fur kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the south. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he seems to be bored by most things
Ideals: Athletic, Pacifist, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Shipwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Cumpen Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally well dressed albeit a few years behind the times. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. She wears large thick round spectacles.
Personality: She is a Bricklayer first and foremost. She believes firmly that knowledge should be universal. She would rather hide behind her crafts than deal with other people.
History: She was born in the south, but her parents moved at a very young age to the west. A gifted student she started as a Detective, but she got bored and became a Bricklayer. She has set out to sabotage the competition.
Motivation: To be a Detective again.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Bricklayer
Voice: Strong lisp
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 7)
Armor Class 11
Hit Points 61 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1100 gp. Rhodochrosite (9 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.
Nora Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses in grey turtlenecks beneath a tan coat with blue slacks. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Ranger school at a young age so that she could practice her druidic talents. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Athletic, Opinionated, Gifted. Flaws: Antagonistic, Mundane. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1300 sp.
Sarai Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is generally shirtless and showing off her tattooed chest. Her white hair is heavily combed to the left. She has a tattooed face.
Personality: She is calm most of the time but flees social interaction. She is a ruthless business woman, a trait she acquired from her father.
History: Born to a pair of adventurers, Sarai grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Priest work with an outfit from a few towns over. Priest work suited her well, and with each successful project, she earned more gold and more respect from her peers. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She doesn't get along with people that don't share her tastes; and balancing her hectic life and new priest responsibilities is difficult
Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Priest
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Gale Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His fur is yellow and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and expand his business
Ideals: Joker, Logical, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Carpenter
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 11)
Armor Class 9
Hit Points 50 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1100 gp. Moonstone (40 gp). Rose (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
