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NPC Generator

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Advanced [show]


Vorka Hayes, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She usually wears her black robe and has her scimitar always slung over her shoulder. She has no hair. She wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Vorka will drive conversation. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. A freak accident while working with her Shipwright mother left her crippled. She has worked as a Beggar like her mother before her.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vorka Hayes, Female Half-Orc Cleric 4
Medium (6'3") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)13 (+1) 17 (+3)4 (-3)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 28000 cp.


Social Check DCs


Art Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She carries with her a set of greatswords on her belt, each one with a jet on the hilt. Her brown fur is drawn into a tight pony tail with a card scrunchie. Her fierce amber eyes like to dwell on things.

Personality: Art is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Mundane. Bonds: Rich. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Art Peak, Female Tabaxi Aristocrat 8
Medium (5'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp. Red-brown spinel (90 gp). Sardonyx (60 gp). Amethyst (90 gp).


Social Check DCs


Uraim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. He has styled his auburn hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Calm and collected, he is a well trained Mortician. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Uraim studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: To be a Barkeep again; and expand his business

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Uraim Frostbeard, Male Dwarf Expert 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 57 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnome, Auran
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Aquamarine (300 gp). Eye agate (10 gp). Violet garnet (300 gp). Eye agate (10 gp). Onyx (30 gp). Jet (100 gp). Malachite (10 gp). Coral (100 gp). Tiger eye turquoise (10 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nella Darby, Female Half-Orc [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She carries with her a set of bastard swords on her belt, each one with a jet on the hilt. She wears a colorful flower in her white hair. Her blue eyes are slightly larger than normal.

Personality: She speaks before she thinks and is too direct. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Extrovert. Flaws: Impulsive. Bonds: Attractive. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Nella Darby, Female Half-Orc Fighter 4
Medium (6'3") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills History +2, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Arumawann Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. He keeps his black hair in a pixie cut. His eyes are a pleasant violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to raise his children well

Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Attractive, Nature. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Arumawann Albaratie, Male Gnome Expert 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp. Coral (130 gp). Golden pearl (130 gp). Silver pearl (130 gp). Brown-green garnet (130 gp).


Social Check DCs


Ida Westcott, Female Human [Permalink]

Personal [hide]

Description: This woman is well dressed, constantly wearing a brown suit, grey shirt, and green tie, and sports empty pouches on her belt. She has wavy golden hair. She has green eyes and a brown hat with a grey feather.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is afraid of women and trembles around them

History: She was raised in a white middle class family as the only child. Ida liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She seems to be bored by most things; and wants a kiss

Ideals: Justice. Flaws: Shy, Mundane. Bonds: Nature, Has a crush. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Ida Westcott, Female Human Druid 11
Medium (5'8") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 3200 gp. Eye agate (15 gp). Amber (70 gp). Aquamarine (800 gp). Moonstone (70 gp). 1 Minor magic item.


Social Check DCs


Ozyman Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red top hat and red clothes. His auburn hair, when down, is lengthy. This hazel eyed southerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Mason, but he got bored and became a Merchant. He has drifted from career to career and currently works as a Merchant.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Professionalism, Entrepeneur. Flaws: Shy. Bonds: Job, Slave. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Ozyman Cherrycheeks, Male Halfling Barbarian 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 50 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Shifting In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman prefers to wear brown clothing when she does not wear armor. Her clothes are grease stained in places. Her fur is yellow, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She uses divination through singing.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Shifting was born on a far eastern desert where she grew up under the tutelage of her father, an expert Performer. She left for the east, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Ideals: Disciplined, Gifted. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Performer

Voice: Whispers

Attributes [hide]

Shifting In Shadow, Female Tabaxi Bard 3
Medium (6'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Silk rope. 1 Disguise kit.


Social Check DCs


Flask Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. He wears a colorful flower in his brown fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Flask was born with his father's beautiful face. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Insane, Disease, Fearful. Bonds: Poor, Attractive, Religious. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Flask Thunder, Male Tabaxi Monk 7
Medium (5'8") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs

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