Erky Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a long, tan cloak. His auburn hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His father raised him in a mountain cabin. After coming to the age of reason, Erky took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Miner soon after.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Enemies. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant, Auran
Attacks Melee -2 / 1d10-4, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Holg Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. He is bald on top and has large auburn tufts of hair around his ears. His eyes are green and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted psionic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Ugly, Insane, Disease, PTSD. Occupation: Scribe
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Cloak Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears brown painted combat armor at almost all times. Her brown fur is long and unkept. Her eyes are a pleasant blue.
Personality: She is overprotective of those who hire her services. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Cloak grew up listening to her mother's many stories. Her psionic abilities were realized during a raid on her village. She has dedicated herself to building a better village for her children.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 200 gp. Sapphire pendant on gold chain (2800 gp). Cloth of gold vestments (160 gp). Silver ewer (30 gp). Sapphire pendant on gold chain (2800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Langdon, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in the north, but his parents moved at a very young age to the south. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Flaws: Hedonist. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 160 gp.
Purson Harm, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean black cloak covering his clean studded leather. His hair is greying and his face has many wrinkles. His black eyes peer out from beneath his Stetson black hat.
Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.
History: Purson was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality.
Flaws: Disease. Bonds: Immigrant, Adventurer, Family, Job. Occupation: Server
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 60 gp.
Mamnen Respect, Male Tiefling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He sports a flattop hair cut. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants revenge against brigands; and his religion dominates his actions
Ideals: Optimist, Professionalism. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Laborer
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 300 gp.
Two Llamas Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. He wears a top hat to cover his moderate length beige fur. His eyes are amber.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: His parents moved while he was still in utero so he is the first generation to be born here. Two Llamas was born on a far eastern forest where he grew up under the tutelage of his father, an expert Junk Dealer. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his sister.
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 64 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 600 gp.
Alice Eastoft, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by beers. Her moppish blonde hair is in a traditional bowl cut. Her fierce amber eyes like to dwell on things.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Alice never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly, Greedy, Impulsive. Bonds: Slave, In love. Occupation: Laborer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: Just what you see.
Carrie Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered pastel stockings. He is physically well-built. His golden hair is smooth and relatively long. His eyes are violet and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised by priests from a young age. Through the years after Carrie was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Carrie's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He doesn't get along with people that don't share his tastes; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2500 sp.
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