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NPC Generator

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Advanced [show]


Srorthen Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black armored body suit, with a simple brown line shooting up and back down. His black crest is smooth and relatively long. His red eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a drow raid, leaving Srorthen alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world

Ideals: Logical. Flaws: Depressed. Bonds: Religious, Enemies. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Srorthen Grrrmmballhyst, Male Dragonborn Druid 4
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp. 1 Average lock. 1 Climber’s kit. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Jezebeth Anguish, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a fancy black dress, and a wedding ring on her left hand. Her blue hair, when down, is lengthy. Her red eyes have a joyful gleam in them most of the time.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: The child of western immigrants she idolized her mother. Over the years she perfected her riding and shooting skills. Some 3 years later her spouse died after the birth of her son. Heartbroken, Jezebeth never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She's repulsed by the PC.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, In love, Immigrant, Nature. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Jezebeth Anguish, Female Tiefling Barbarian 8
Medium (4'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 63 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)19 (+4) 13 (+1)15 (+2)
Skills Nature +7
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Undercommon, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Gilbert Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish red hair is in a traditional bowl cut. His amber eyes peer out from beneath his broad yellow hat.

Personality: He dislikes all the random violence that takes place in the south. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Pacifist, Joker. Bonds: Poor, Military. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Gilbert Plemens, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Draconic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 300 gp. Aquamarine (800 gp). Moonstone (30 gp). Amethyst (160 gp). Rose (30 gp).


Social Check DCs


Merla Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She typically wears a sleeveless long coat of deep red leather and dull blue iron scale mail. Her long silver hair reaches down to her waist. She has gleaming, smiling hazel eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Merla hails from a village terrorized by giants. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Merla's homeland. Merla decided to take the middle way and become a bodyguard. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of giants

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Merla Sunmeadow, Female Halfling Bard 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 18 (+4)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Underbough, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is dressed in a clean red cloak covering her clean studded leather. Her golden hair is long and unkept. Her amber eyes are passionate and lively.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now mingles about in high society.

Motivation: Regain custody of her daughter; and doesn't want to be a courier and was forced into it by her family

Flaws: Ugly, Insomniac, Disease. Bonds: Family, Rich. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Merla Underbough, Female Halfling Expert 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 18 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 8 (-1)15 (+2) 14 (+2)11 (+0)
Skills History +5, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 50000 cp. Black star sapphire (900 gp). Red garnet (50 gp). Citrine (40 gp).


Social Check DCs


Tordrid Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a lot of dark rich colors, with gold accents. Her hair, while still mostly black, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She exudes charisma. She is a tour de force of persuasion. Flattery will make her almost putty in your hands.

History: Tordrid was born with her mother's beautiful face. Her first spouse was a Bricklayer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Some 9 years later her spouse died after the birth of her son. Heartbroken, Tordrid never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Family, In love. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Tordrid Helcral, Female Dwarf Adept 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp.


Social Check DCs


Paela Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. She has done her best to style her brown hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Paela Warmwater, Female Halfling Expert 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Quilla Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has moderate length blonde hair. Her amber eyes peer out from beneath her wide-brimmed blue hat.

Personality: Confrontational and typically high on some drug or another. Further she is a bit of a stoner and is frequently out of it.

History: She was born several months after her father was called into army service. When Quilla reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quilla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Military, Has a crush. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Quilla Bafflestone, Female Gnome Wizard 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)6 (-2) 13 (+1)14 (+2)
Skills History +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 180 gp. Lapis lazuli (13 gp). Citrine (70 gp). Rock crystal (70 gp).


Social Check DCs


Bathin Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, grey shirt, and black tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is kept up in a ponytail inside a feathered hat. His silver eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.

History: Gifted from a young age, Bathin studied abroad. He found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted druidic powers by his dying brother.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Gifted. Bonds: Attractive, Adventurer. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Bathin Sanity, Male Tiefling Wizard 5
Medium (6'3") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 800 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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