Philomena Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'1" and tends to wear a white poncho over her likewise colored trousers and shirt. Her left leg appears badly burned and disfigured. She has wavy brown hair. She has gleaming, smiling green eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born to a Cartwright, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Philomena took refuge in the large cave and found the beat up glaive and armor she uses now. Due to her spouse's obsession with being a Cartwright they were divorced and she won custody of their son. She worked as a Mayor, and she later adopted a second son.
Motivation: Marry her brother to traveling adventurers; and to reunite with her absent father
Ideals: Philantrophist. Bonds: Family, Poor, Nature. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 71 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp.
Beiro Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is black, silky, and of moderate length. He has a dull look in his blue eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Beiro is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bricklayer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His relatives are trying to arrange a marriage; and to unite with his sister
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Gomory Byron, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his left hand. His silver hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of orcs once and for all.
History: Gomory hails from a village terrorized by orcs. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Gomory never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He wants revenge against orcs.
Ideals: Fighting. Flaws: Ugly. Bonds: In love, Enemies. Occupation: Animal Trainer
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 3 Smokesticks.
Elegant Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His long red fur is drawn into a two foot long braid. His copper eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.
History: A powerful wizard made him what he is. His family was turned out during the war. He and his family wandered north to less war torn lands. He now spends his time doing works of charity.
Motivation: Wants his loneliness to end; and to prove his worth to the world
Ideals: Joker, Philantrophist. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Seamstress
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 12)
Armor Class 15
Hit Points 62 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (400 gp). A delicate silver chain set with a tourmaline (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugolina Soames, Female Human [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She carries with her a set of hammers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has slicked back auburn hair. Her brown eyes have a joyful gleam in them most of the time.
Personality: She loves telling others what to do and how they should feel about things. She is frequently practicing swordplay.
History: She was born in a small mountains village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bowyer work with an outfit from a few towns over. Bowyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugolina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Fighting, Opinionated. Bonds: Military, Nature, Job. Occupation: Bowyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp.
Barendd Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His silver hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of orcs once and for all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure
Ideals: Justice, Gifted. Bonds: Rich, Enemies, Job. Occupation: Architect
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 73 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 200 pp. Gold and topaz bottle stopper cork (1700 gp). Cloth of gold vestments (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilanis Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries a battered scythe and tarnished shortspear as well. Her auburn hair is long and unkept. She has several tiny opal earrings on each ear.
Personality: Eccentric and domineering, Ilanis will drive conversation. She is skeptical of what others tell her and is slow to trust.
History: Born in a small village she learned the ways of the warrior from her mother. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Mercenary
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 8)
Armor Class 15
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 13 (+1) | 17 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnome, Draconic
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 pp.
Andram Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair, when down, is lengthy. His eyes are silver and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: He was born into a rich family. A gifted student he started as a Engraver, but he got bored and became a Locksmith. He struck the Locksmith job and began his own company from there.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Ideals: Fighting, Persistence. Bonds: Job, Rich. Occupation: Locksmith
Voice: American accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 900 gp.
William Webley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a deerstalker hat to hide his balding. He has a tattooed face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of western immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Bowyer
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!