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NPC Generator

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Advanced [show]


Vepar Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a large green jacket. She wears a colorful flower in her dark red hair. She has a tattooed face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Vepar was born the youngest of three triplets. She dropped out of school before completing her studies. Due to her spouse's obsession with being a Slave Trader they were divorced and she won custody of their daughter. She worked as a Glassblower, and she later adopted a second daughter.

Motivation: Nothing but the best is good enough for her; and to share knowledge with the world

Ideals: Gifted, Logical, Impeccable. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Vepar Amuse, Female Tiefling Adept 10
Medium (6'4") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 38 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +7
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 1500 gp.


Social Check DCs


Caramip Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is renowned for her bright blue dresses and hats. Her white hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has a massive crush on the younger sibling of the Animal Trainer who has hired her part-time. She also has developed a complete distrust of the Courier profession.

History: Gifted from a young age, Caramip studied abroad. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a Animal Trainer soon after.

Motivation: To prove her worth to the world; and further expansion of business

Ideals: Gifted. Flaws: Impulsive. Bonds: Has a crush, Job, Mentor. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Caramip Timbers, Female Gnome Fighter 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Kyle Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He carries a battered lance and tarnished shortspear as well. His auburn hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Kyle was born the youngest of three triplets. He has had some formal music training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting, Joker, Artistic. Bonds: Adventurer, Family. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

Kyle Hayhurst, Male Human Wizard 2
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 2 Tanglefoot bags.


Social Check DCs


Ronobe Care, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a green shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has done her best to style her black hair to look like a famous performer. Her silver unseeing eyes seem to look past you.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to loving parents in a slum to the east. She was an athlete and attended two major summer competitions. She never won. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Disease, Cynical, Shy. Bonds: Poor. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Ronobe Care, Female Tiefling Warrior 12
Medium (5'9") Tiefling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 64 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 18 (+4)13 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs


Tree On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown tunic with black highlights, and long tan pants that bunch up around his shoes. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His copper eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Passionate, Optimist. Flaws: Secretive. Bonds: Nature, Job. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Tree On the Mountaintop, Male Tabaxi Adept 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +7, Medicine +3
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 sp.


Social Check DCs


Enna Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is silver, silky, and of moderate length. Her skin is flawless and her green eyes scan people very quickly.

Personality: She loves telling others what to do and how they should feel about things. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a criminal king-pin and mafia family Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Opinionated, Optimist. Bonds: Attractive, Rich, Criminal record. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Enna Teinithra, Female Elf Commoner 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 140 gp.


Social Check DCs


Sammal Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is portly but not overly obese. He has moderate length blue hair. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.

History: Sammal was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and half-elven compassion

Ideals: Athletic. Flaws: Selfish, Racist. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Sammal Larceny, Male Tiefling Commoner 14
Medium (6'6") Tiefling, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 33 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 10 (+0)18 (+4)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7

Possessions: 600 pp. Gold music box (2000 gp). Solid gold idol (900 gp). Gold cup set with emeralds (6000 gp). Golden circlet with four aquamarines (3000 gp). An abacus with copper, silver and gold markers (80 gp). Large well-done wool tapestry (200 gp). Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (900 gp). Silver comb with moonstones (800 gp). Jeweled electrum ring (5000 gp). Cloth of gold vestments (80 gp).


Social Check DCs


Jabbie Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He is renowned for his bright blue suits and hats. His hair is golden, silky, and of moderate length. His hazel eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Military. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Jabbie Musgraben, Male Gnome Fighter 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Ahlyssa Walcott, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses like a well dressed Ploughman does. She has a long white ponytail with little hanging trinkets. She has gleaming, smiling brown eyes.

Personality: She is calm most of the time but flees social interaction. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Ahlyssa was born in the north. At a young age she loved to build and create. She helped her mother out around the business and became quite the natural. She tends to her Ploughman job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and expand her business

Ideals: Athletic, Philantrophist, Persistence. Flaws: Shy. Bonds: Job. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Ahlyssa Walcott, Female Human Wizard 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp.


Social Check DCs

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