Ishmoz Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair is long and auburn with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He now mingles about in high society.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Impulsive. Bonds: Attractive, Rich, Immigrant, Slave. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 7
Hit Points 39 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +0
Possessions: 900 gp. Rhodochrosite (10 gp).
Jo Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses in collared shirts and wears a proper scarf over her head. Her white hair is lengthy and is close to two feet long. She has brown eyes and a white hat with a tan feather.
Personality: She speaks before she thinks and is too direct. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised in a desert tribe. Jo liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now owns her own business.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Flaws: Impulsive, Shy. Bonds: Nature, Job, Adventurer. Occupation: Actor
Voice: Farmer accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 8 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Chalcedony (30 gp).
Edge Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. Her yellow fur is braided into rings. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bookbinder arts, while her father instructed her in etiquette, music and courtly manner. Over the years she perfected her riding and shooting skills. She's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: She is greedy; and expand her business
Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Attractive, Job, Nature. Occupation: Bookbinder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
Lavinia Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears dark leathers with embroidery. She wears her golden hair up in a very large beehive style do. She wears a mask on her face.
Personality: She exudes charisma. She is a tour de force of persuasion. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Lavinia hails from a village terrorized by goblins. Her martial abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To find somewhere to settle down; and to end her boredom
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Enemies. Occupation: Bowyer
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp.
Vanuath Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His auburn hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vanuath took refuge in the old dungeon and found the beat up flail and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and find a way to reverse the transformation of his brother
Flaws: Mundane. Bonds: Slave, Military, Nature, Family. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
Raer Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears violet painted combat armor at almost all times. His right leg appears badly burned and disfigured. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Raer was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 125 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Draconic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 2000 gp.
Ront Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, grey shirt, and violet tie. He is physically well-built. His red hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small island village. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Opinionated. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 5 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Star rose quartz (20 gp). Black opal (600 gp). Deep green spinel (80 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helen Alton, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is smooth and relatively long. She wears crescent spectacles with a black brim.
Personality: While she acts the brute, she is far gentler than she would appear. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Helen was born with her father's beautiful face. A few years later when the south was not economically sound they moved to her current location. She got away from her former life and has fallen to alcoholism.
Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and further expansion of business
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Immigrant, Job. Occupation: Crown-heir
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Clerebold Allerton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and typically wears grey cloth garments or leather armor. His left hand appears badly burned and disfigured. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His job bores him to no end. He has decided to make it more interesting.
History: He was born on a small isolated farm. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Sensitive. Bonds: Adventurer, Criminal record, Nature. Occupation: Slave Trader
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp. Golden yellow topaz (300 gp). 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
