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NPC Generator

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Advanced [show]


Skûn Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting black shirt and pants. His black hair is slicked back into a classic pompadour. His brown eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Flaws: Impulsive, Selfish, Mundane. Bonds: Immigrant, Family. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Skûn Bradford, Male Half-Orc Sorcerer 7
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)6 (-2) 15 (+2)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Amber (110 gp). White pearl (110 gp). Iolite (20 gp). Hematite (4 gp).


Social Check DCs


Dalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a penchant for wearing a ring with an oversized topaz on her left hand. She has wavy red hair. She wears an eyepatch.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now mingles about in high society.

Motivation: She has money and likes to spend it; and to end her boredom

Ideals: Entrepeneur. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dalaba Sympony, Female Gnome Warrior 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 700 sp.


Social Check DCs


Antinua Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear flannel, and a wedding ring on her left hand. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Antinua grew up listening to her mother's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wishes to resurrect an old love.

Flaws: Antagonistic. Bonds: In love, Attractive, Job, Adventurer. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Antinua Dalanthan, Female Half-Elf Barbarian 4
Medium (5'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome, Goblin
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +6

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Mormo Power, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His blue hair is thinning but still full. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: Mormo lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Mormo was left his father's suit of armor and trained in its use and care. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and to be a jeweler again

Bonds: Family, Immigrant, Military, Job, Has a crush. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Mormo Power, Male Tiefling Commoner 6
Medium (5'10") Tiefling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)4 (-3) 12 (+1)15 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his sword. He is bristling with hidden weapons, mostly swords and bastard swords. His chestnut hair is lengthy and is close to two feet long. His violet eyes have a joyful gleam in them most of the time.

Personality: Zaffrab speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his father was called into army service. When Zaffrab reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Impeccable. Bonds: Criminal record, Immigrant, Military. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Zaffrab Gimlen, Male Gnome Monk 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Art Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his glaive ready. His fur is brown and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Gardener mother left him crippled. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Art Blossom, Male Tabaxi Rogue 2
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dreali Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a black scarf. He carries a battered sword and tarnished scimitar as well. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Mayor, who enjoyed hunting, Dreali was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dreali took refuge in the ruined castle and found the beat up scimitar and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Nature. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Dreali Devore, Male Half-Elf Cleric 5
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)10 (+0) 7 (-2)13 (+1)
Skills Animal Handling +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Marigold Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a white coat over a black low-cut shirt, and a feathered hat upon her head. Her auburn hair is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: The child of western immigrants she idolized her father. She dropped out of school to support her sick father, and resented it. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Marigold Whispermouse, Female Halfling Paladin 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Gold and topaz bottle stopper cork (1100 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and sports violet clothing, slightly heavier than average wear. He wears a colorful flower in his silver hair. His blue eyes are passionate and lively.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast forest. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by drow. Aelar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Ideals: Fighting. Bonds: Attractive, Enemies, Nature, Religious. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Aelar Fahrend, Male Half-Elf Bard 4
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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