Dagger Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears many layers of old clothing at all times. Her yellow fur is drawn into a tight pony tail with a dagger scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. She is untrained/undisciplined, which makes her dangerous.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Insane, Selfish. Bonds: Poor, Enemies, Slave. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Gargax Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. He wears his green crest down. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.
History: Born in the south to a Spy, Gargax learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He seems to be bored by most things; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Insomniac, Mundane. Bonds: Job, In love. Occupation: Spy
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp.
Vanuath Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This southern man is typically in his Guard uniform. His clothes are grease stained in places. His tied-back hair is white. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Guard job and began his own company from there.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and he wants to meet his childhood hero
Ideals: Professionalism. Bonds: Job, Poor, Immigrant, Adventurer. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 10 (+0) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 13000 cp.
Darrak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes have a joyful gleam in them most of the time.
Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.
History: Born to a pair of adventurers, Darrak grew up listening to his father's many stories. A gifted student he started as a Sellsword, but he got bored and became a Architect. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Architect
Voice: Slurs words
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 79 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
Possessions: 2000 gp. Amber (60 gp). Tourmaline (60 gp). Sardonyx (40 gp). Star ruby (1200 gp). Eye agate (13 gp). Moonstone (40 gp). Lapis lazuli (13 gp). Black pearl (700 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Foxilon Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man is dressed in an above average manner. He has wavy red hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his father.
History: From birth he was tutored by a cruel and relentless mentor. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.
Motivation: Retire the richest man in the west; and he loathes his own lifestyle
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 17 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
Stannor TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean red cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Stannor lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Herbalist, but he was a colossal failure. He has been saving his money to try and buy his sister's freedom.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Malachite (14 gp). Citrine (80 gp). 1 Minor magic item.
Vassago Luck, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a faded coat and loose pants complete with Stetson hat. His white hair is braided into rings. His eyes are gold and catlike.
Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Bellfounder, who enjoyed hunting, Vassago was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to have a good time and be beloved
Ideals: Joker, Optimist. Flaws: Greedy. Bonds: Religious, Nature. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Ignan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 4000 cp.
Ur-Masi Kensley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He wears his black hair down. His eyes are gray and catlike.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.
History: He comes from a rich eastern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it
Ideals: Philantrophist, Logical. Flaws: PTSD, Shy, Fearful. Bonds: Rich. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 6 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork studded leather.
Helen Samuel, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her red hair in a flapper bob. She wears large thick round spectacles.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Helen was born in the north. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels kind of lost in life; and to share knowledge with the world
Ideals: Logical, Persistence. Flaws: Depressed. Bonds: Immigrant, Poor. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 88 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Sylvan, Celestial, Gnoll
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 | 0 |
Possessions: 2000 gp. Gold music box (4000 gp). Fire opal pendant on a fine gold chain (2400 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). A small bag of saffron. (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
