Kallista Fear, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. She has black eyes and a green hat with a blue feather.
Personality: A deeply religious woman she believes everything happens for a reason. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Kallista abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's in love; and she has a crush on the local doctor
Ideals: Pacifist. Flaws: Disease. Bonds: Religious, Adventurer, Has a crush. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
Possessions: 600 sp. 1 Masterwork Common Melee.
Gimurt Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears professional attire, and carries spears. He has done his best to style his black hair to look like a famous performer. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Guardian, Rich. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 59 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Griselda Barclay, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is bald on top and has large golden tufts of hair around her ears. Her violet eyes lackadaisically let the world flow into them.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.
History: She was born on a small isolated farm. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Regain custody of her daughter.
Ideals: Joker. Flaws: Ugly, Addict, PTSD. Bonds: Nature. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 40 pp. Jet (120 gp). 1 Masterwork studded leather.
Gale Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She usually wears her brown robe and has her sai always slung over her shoulder. She has done her best to style her yellow fur to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: She dislikes all the random violence that takes place in the north. She is frequently practicing swordplay.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Dragonborn compassion; and she wants nothing more than to rejoin the army
Ideals: Pacifist. Flaws: Disease, Racist. Bonds: Military, Rich. Occupation: Beggar
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 51 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 60 pp. A small bag of saffron. (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Old masterpiece painting (700 gp). Old masterpiece painting (700 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriel Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her long red hair is drawn into a two foot long braid. Her brown unseeing eyes seem to look past you.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She got into the Ruler business at a young age. She worked as a nervous Ruler and found it very stressful. She has drifted from career to career and currently works as a Ruler.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Opinionated. Flaws: Disease. Bonds: Poor, Job, Religious. Occupation: Ruler
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 6)
Armor Class 7
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +0 / 2d6-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: White opal (500 gp). Chalcedony (20 gp). Deep blue spinel (1600 gp).
Riswynn Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a simple grey robe with white stripes complete with hood. She wears her blonde hair down. She has a tattooed face.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She cannot resist a sob story and will often dote over anyone who has one.
History: Riswynn lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Riswynn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Riswynn's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of her sister; and she wants revenge against goblins
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 390 gp.
Yurgunn Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman very much looks the part of a Ruler. She has a very tight haircut. Her eyes are blue.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has set out to sabotage the competition.
Motivation: Expand her business; and balancing her hectic life and new ruler responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Job, Poor. Occupation: Ruler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 100 gp. A roughly beaten golden orb (180 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Medrash Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His rusty crest is knotted and matted. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the east, but his parents moved at a very young age to the north. His childhood dream was to be a Brewer, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Gynnie Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red armored body suit, with a simple tan line shooting up and back down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is greying and her face has many wrinkles. Her eyes are gray.
Personality: Eccentric and domineering, Gynnie will drive conversation. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal writing training, and achieved minor success. She has never given up on her writing dream.
Motivation: She is terrified, and will act out of fear; and her relatives are trying to arrange a marriage
Ideals: Extrovert, Artistic. Bonds: Poor. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp.
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