Sindri Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has dyed his greying white hair a little too much giving a sharp white color. He has a dull look in his green eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well
Ideals: Professionalism. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Bellfounder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 gp.
Kelter Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: Wants to work out more often.
Ideals: Athletic, Professionalism. Flaws: Addict. Bonds: Slave. Occupation: Mayor
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 16
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 400 gp.
Peren Selevarun, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'9" and is dressed in an above average manner. His long golden hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: Peren hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Peren studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his writing dream.
Motivation: Money/treasure; and he is greedy
Ideals: Artistic, Optimist, Gifted. Bonds: Attractive, Rich. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 66 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: Black velvet mask with numerous citrines (90 gp). 1 Minor magic item. 1 Minor magic item.
Mastema Rise, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a green coat over a brown low-cut shirt, and a small hat upon her head. Her hair is white and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Confrontational and typically high on some drug or another. She is skeptical of what others tell her and is slow to trust.
History: Mastema hails from a village terrorized by illithids. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and revenge
Flaws: Insomniac, Addict, Shy, Ugly. Bonds: Enemies. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 100 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
Possessions: 4000 gp. Blue-white diamond (3000 gp). Eye agate (14 gp). Aquamarine (1300 gp). Rock crystal (70 gp). Silver pearl (150 gp). Hematite (14 gp). Jasper (70 gp). Bloodstone (70 gp). Chalcedony (70 gp). Lapis lazuli (14 gp). Fire opal (1200 gp). Smoky quartz (70 gp). Alexandrite (1300 gp). Onyx (70 gp). Moonstone (70 gp). Moonstone (70 gp). Brown-green garnet (150 gp). Star rose quartz (70 gp).
Rohesia Tatum, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She prefers to wear flannel. Beneath her clothing is a huge mess of scar tissue. With bright brown hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the west her family was never financially stable. Her mother was very strict, and drilled into her lessons on being the perfect lady. She is searching for what she claims is her rightful reward.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Adventurer, Poor. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 6000 cp. Hematite (13 gp).
Raiann Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern woman likes to wear green tank tops with grey skirt. She wears her rusty crest down. Her red eyes dart from person to person.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was granted necromantic powers by her dying sister.
Motivation: Many goblins want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic, Optimist, Gifted. Bonds: Family, Enemies. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 5)
Armor Class 8
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. Silver chalice with lapis lazuli gems (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (600 gp). A roughly beaten golden orb (80 gp).
Travok Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is knotted and matted. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He acts crazy and hedonistic. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: When he was but 3 years old his parents immigrated from the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Hedonist, Insane. Bonds: Criminal record, Immigrant. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. Coral (150 gp). 1 Masterwork Common Ranged Weapon.
Valanthe Holimion, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a long, blue cloak, and a wedding ring on her right hand. Her blonde hair is singed and shortened. She wears crescent spectacles with a black brim.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She is the product a well kept family trust fund and as such has never really known need. When Valanthe reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east; and she is greedy
Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: In love, Rich, Military. Occupation: Spice Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 500 sp. 1 Darkwood Shield. 1 Buckler. 1 Half-Plate.
Gennal Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He is dressed in an above average manner. His chestnut hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. He takes great joy in being the best Barber in town.
History: He was raised in a forest tribe. Gennal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: He's in love; and to get a good night's sleep
Flaws: Insomniac. Bonds: Attractive, Has a crush, Job, Nature. Occupation: Barber
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. Fiery yellow corundum (1200 gp). Aquamarine (1300 gp). Azurite (15 gp). Deep blue spinel (1300 gp).
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