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NPC Generator

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Advanced [show]


Megren Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'4", this woman usually wears her green robe and has her nunchaku always slung over her shoulder. Her brass crest is smooth and relatively long. Her gold unseeing eyes seem to look past you.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can't help but pocket interesting objects she comes across

History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Megren took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Criminal record, Nature. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Megren Bhenkumbyrznaax, Female Dragonborn Wizard 8
Medium (6'4") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 50 pp.


Social Check DCs


Cecily Ashley, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her hair in dreadlocks. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Cecily lived on a farm with her father, near the main road leading to a nearby town. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Marry her brother to traveling adventurers; and find a way to reverse the transformation of her brother

Flaws: Sensitive, Impulsive. Bonds: Adventurer, Family, Rich. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Cecily Ashley, Female Human Sorcerer 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Malachite (9 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Dean Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple white line shooting up and back down. He has a slight overbite and is overall scrawny. His golden hair, when down, is lengthy. His hazel eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Dean studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Gifted. Flaws: Impulsive. Bonds: Guardian, Adventurer. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Dean Ramsay, Male Human Warlock 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 30 pp. Red garnet (40 gp). 1 Banded mail.


Social Check DCs


Roger Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'4" western man, he is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems. His auburn hair is kept up in a ponytail inside a small hat. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He feeds upon the attention of others.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Beggar again.

Flaws: Antagonistic. Bonds: Rich, Attractive, Nature, Job. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Roger Heiser, Male Half-Elf Wizard 6
Medium (5'4") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)7 (-2) 12 (+1)13 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60000 cp. Smoky quartz (70 gp). Chrysoberyl (40 gp). Chrysoprase (70 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is renowned for his bright green suits and hats. His blue hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the west. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Akmen Amuse, Male Tiefling Druid 17
Medium (6'2") Tiefling, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 50 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)15 (+2) 10 (+0)18 (+4)
Skills Insight +6, Religion +8
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 1700 pp. Rhodochrosite (10 gp). Tourmaline (110 gp). Tourmaline (110 gp). Lapis lazuli (10 gp). Silver pearl (110 gp). Rhodochrosite (10 gp).


Social Check DCs


Jocelyn Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears violet trousers with grey and black striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. His brown hair is kept up in a ponytail inside a top hat. He has a dull look in his gray eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south to a Body Guard, Jocelyn learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Body Guard like his mother before him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting, Justice, Impeccable. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jocelyn Elsing, Male Half-Elf Commoner 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hillanot Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'8" has a big stupid grin on her face most of the time. She wears black trousers with tan and grey striped suspenders. She wears various colorful collared shirts. She wears a feathered hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. She is an amazing painter.

History: She is the product a well kept family trust fund and as such has never really known need. Her arcane abilities were realized during a raid on her village. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Fortune-teller again.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Hillanot Phrahdrandon, Female Dragonborn Adept 7
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 11 (+0)16 (+3)
Skills Intimidation +6, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. Her fur is beige and curly. Her eyes are likewise copper. Her teeth are white and perfect.

Personality: She can speak with the recently deceased. She also is a firm believer in the womanly ideal.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Dynamic took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Dynamic Treat, Female Tabaxi Commoner 10
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 20 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)12 (+1) 7 (-2)16 (+3)
Skills Persuasion +7, Survival +2
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 900 gp.


Social Check DCs


Pyntle Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her long blonde hair kept up in a rat tail. Her eyes are amber and she is always smoking a pipe.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. A true patriot, Pyntle would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. In her 15th year, her parents were killed by a orcs raid, leaving Pyntle alone in the world. After a stint in an orphanage, she was adopted. She has worked as a Cartwright like her mother before her.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult.

Flaws: Sensitive. Bonds: Military, Enemies, Job. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Pyntle Murnig, Female Gnome Monk 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Fiery yellow corundum (600 gp). Brown-green garnet (130 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs

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