Alston Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. His long brown hair is drawn into a two foot long braid. He has a dull look in his brown eyes.
Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Flaws: Forgetful. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 77 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 19 (+4) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tana Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries a battered monstrous two handed axe and tarnished club as well. With bright auburn hair. She wears large thick round spectacles.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A powerful brothel owner made her what she is. Her father was a mechanic, and taught her how to fix just about anything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Rich, Mentor, Slave. Occupation: Glassblower
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 23000 sp.
Pikar Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear ponchos typically of a light red in addition to tight pants. His hair is short and chestnut. He has hazel eyes.
Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Pikar was born with his mother's beautiful face. Pikar was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Scribe. He was granted psionic powers by his dying sister.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Opinionated, Entrepeneur, Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Scribe
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 40 pp. Old masterpiece painting (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item.
John Brixton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy silver hair. This green eyed westerner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born blind and as such lacked many opportunities for work. In his 18th year, his parents were killed by a gnolls raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.
Motivation: To protect his home; and he wants revenge against gnolls
Ideals: Logical. Flaws: Disease. Bonds: Enemies, Immigrant, Guardian. Occupation: Animal Trainer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Banded agate (4 gp). Hematite (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ozyman Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the north. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Farmer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Banded agate (12 gp).
Tomi High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, constantly wearing a white suit, blue shirt, and white tie. He sports a long white beard, and similarly colored long hair. His eyes are green and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Tomi was born in the south. At a young age he loved to build and create. He worked as a nervous Miner and found it very stressful. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and to get a good night's sleep
Ideals: Passionate, Persistence. Flaws: Insomniac. Bonds: Adventurer, Job. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Dûgz Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times, and carries ceremonial daggers. He keeps his black hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Dûgz embodies much of what other species detest in the Half-Orcs. He has a small toy that he constantly fidgets with.
History: Dûgz was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Dûgz was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dûgz's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Poor. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 200 gp.
Ubada Sydney, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of shortspears on her belt, each one with a emerald on the hilt. Her chestnut hair is still thick. Her eyes are likewise amber.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She receives visions of the future at random moments
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Fighting, Gifted. Flaws: Insomniac, Insane. Bonds: Rich. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Full Plate. 1 Chain shirt. 1 Full Plate. 1 Full Plate.
Nemeia Allure, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green leather gloves, a green jacket, and tight pants. She has a slight overbite and is overall scrawny. Her long blue hair is drawn into a two foot long braid. Her eyes are silver and catlike.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born at the edge of vast mountains. From there she went from mercenary job to mercenary job. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and many gnolls want her driven away
Flaws: Insomniac. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
Possessions: 200 sp.
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