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NPC Generator

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Advanced [show]


Elysande Dryden, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She is portly but not overly obese. Sporting a golden mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was raised in a island tribe. Elysande liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Elysande and her spouse have recently divorced.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to settle down with her crush

Ideals: Joker. Flaws: Antagonistic, Greedy. Bonds: Has a crush, Nature. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Elysande Dryden, Female Human Expert 11
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Medicine +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 1700 gp.


Social Check DCs


Warryn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He is portly but not overly obese. His hair is auburn and curly. His eyes, though not visible through his cowl, are gray.

Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Architect and found it very stressful. He now owns his own business.

Motivation: He has passion for adventuring and risk; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Warryn Musgraben, Male Gnome Ranger 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 18 (+4)14 (+2) 16 (+3)15 (+2)
Skills Athletics -1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Draconic
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Tricking Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His fur is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and revenge

Flaws: Disease. Bonds: Attractive, Adventurer, Mentor, Enemies. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Tricking Paws, Male Tabaxi Barbarian 1
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 7 (-2)11 (+0)
Skills Animal Handling +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Red-brown spinel (160 gp). 1 Banded mail.


Social Check DCs


Luthra Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an entirely blue suit with grey socks and a vest with buckled shoes. She has no hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is overprotective of those who hire her services. She works hard and plays hard.

History: Born to a Shepherd, her father struggled to pay the bills. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Flaws: Ugly, Hedonist. Bonds: Guardian, Poor, Family. Occupation: Scribe

Voice: Speaks fast with a slight lisp

Attributes [hide]

Luthra Waggletop, Female Gnome Aristocrat 10
Small (3'2") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 68 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Medicine +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp.


Social Check DCs


Falkrunn Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her black hair in a pixie cut. She wears large thick round spectacles.

Personality: She likes to make people angry or surprised. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She has never given up on her music dream.

Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Military, Job. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Falkrunn Daraln, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1800 sp.


Social Check DCs


Trym Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. His chestnut hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Layabout, who enjoyed hunting, Trym was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Expand his business; and to reunite with his absent mother

Ideals: Disciplined, Gifted. Bonds: Family, Nature, Job. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Trym Haley, Male Human Fighter 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)12 (+1) 17 (+3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Hupe Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a red shirt with thin black vertical stripes and pastel pants. His hair is cut close to his head. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich eastern family. Hupe was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hupe decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Hupe Silvereyes, Male Halfling Aristocrat 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 16
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 30000 cp.


Social Check DCs


Bathin Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. He carries with him a set of halberds, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His dark red hair is braided into rings. His red eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Bathin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Bathin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Hedonist. Bonds: Rich, Mentor. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Bathin Art, Male Tiefling Warrior 10
Medium (6'8") Tiefling, Lawful Good (CR 10)
Armor Class 11
Hit Points 52 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)18 (+4) 7 (-2)16 (+3)
Skills Athletics +7, Persuasion +7
Senses Passive Perception 8
Languages Common, Gnoll, Auran, Undercommon, Gnome
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +7

Possessions: 160 pp.


Social Check DCs


Edge On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop fur cut. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Flaws: Impulsive. Bonds: Criminal record, Slave, Enemies. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Edge On the Mountaintop, Male Tabaxi Fighter 12
Medium (5'1") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 105 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 19 (+4)12 (+1)
Skills Intimidation +5, Perception +8
Senses Passive Perception 18
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. A silver and pearl hairclip (40 gp). Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs

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