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NPC Generator

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Advanced [show]


Salanop Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears bulky tan painted plate armor. Her silver hair is styled in orderly dreadlocks. She has a tattooed face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.

Motivation: She has passion for adventuring and risk; and she has a rivalry with the church that dominates her actions

Ideals: Impeccable. Flaws: Terse. Bonds: Religious, Job, Adventurer. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Salanop Fapplestamp, Female Gnome Ranger 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs


Windy Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He carries with him a set of spears on his belt, each one with a emerald on the hilt. He has moderate length brown fur. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful wizard made him what he is. A freak accident while working with his Cartwright father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Fighting. Flaws: Shy, Disease, Insomniac. Bonds: Rich, Mentor. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Windy Running, Male Tabaxi Commoner 14
Medium (6'1") Tabaxi, Neutral Good (CR 14)
Armor Class 11
Hit Points 30 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Deception +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 2000 gp. Brass mug with jade inlays (300 gp). Silver comb with moonstones (800 gp). Golden circlet with four aquamarines (5000 gp). Silver chalice with lapis lazuli gems (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Golden circlet with four aquamarines (5000 gp). A delicate brass dragon egg (60 gp). Carved bone or ivory statuette (60 gp). Large well-done wool tapestry (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Tenley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. His long black hair reaches down to his waist. His fierce gray eyes like to dwell on things.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raymond was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. He has achieved small success as a Ruler.

Motivation: To share knowledge with the world.

Ideals: Persistence, Logical. Bonds: Attractive, Job, Adventurer. Occupation: Ruler

Voice: Thin and wheezing

Attributes [hide]

Raymond Tenley, Male Human Wizard 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 gp.


Social Check DCs


Panana Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears suspenders and blue workpants. Her shirt is yellow, and she wears a heavy blue leather apron most of the time. She has a moderate pudge and is not very fit. Her blonde hair is singed and shortened. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the west, but her parents moved at a very young age to the east. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and nothing but the best is good enough for her

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Panana Wildwander, Female Gnome Commoner 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 53 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 9 (-1)18 (+4)
Skills Nature +8, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Giant, Elven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. Tiger eye turquoise (13 gp). Tiger eye turquoise (13 gp). Emerald (1400 gp). Golden pearl (130 gp). Chrysoberyl (130 gp). Star ruby (1400 gp). Violet garnet (1600 gp). Sard (40 gp). Black pearl (1600 gp). Star rose quartz (40 gp). Coral (130 gp). White pearl (130 gp). Zircon (40 gp). Blue sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. His brown fur is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Persistence, Justice. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Art Of Passion, Male Tabaxi Rogue 1
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Dee Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears professional attire. Her hair is auburn and very short. She has green eyes and a white hat with a blue feather.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a bit of a xeno-phobe, disliking non-Halflings.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by brigands. Dee was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She doesn't get along with people that don't share her tastes; and many brigands want her driven away

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Religious, Enemies. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Dee Goodbarrel, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Drusilia Lathalas, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses like a well dressed Herbalist does. Her top hat is riddled with cuts and holes. Her eyes are blue and she is always smoking a pipe.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also has developed a complete distrust of the Laborer profession.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Herbalist. She struck the Herbalist job and began her own company from there.

Motivation: Sabotage a competitor; and balancing her hectic life and new herbalist responsibilities is difficult

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Drusilia Lathalas, Female Elf Fighter 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: A roughly beaten golden orb (110 gp).


Social Check DCs


Oskar Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a black scarf. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. He has a dull look in his hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south to a Stylist, Oskar learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oskar took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and to be a priest again

Ideals: Professionalism, Entrepeneur. Bonds: Job, Nature, Rich. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oskar Silverstone, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Torgga Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is always cut to a buzz. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She exudes charisma. She is a tour de force of persuasion. She is used to getting what she wants. In part because she is a meticulous planner.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Professionalism. Bonds: Rich, Attractive, Military. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Torgga Goldfinder, Female Dwarf Monk 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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