Norkruuth Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. He keeps his green crest in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: Norkruuth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.
History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently he has begun working with bootleggers and crooks.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Criminal record, Rich. Occupation: Spice Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 340 gp.
Rinn Osav, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. She has styled her white hair well, parting it to the right. Her eyes are likewise green.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Glassblower arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life.
Ideals: Persistence. Flaws: Ugly, Depressed, Fearful. Bonds: Rich. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp.
Corkitron Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly shields and sickles. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.
History: The child of southern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Addict. Bonds: Criminal record, Immigrant. Occupation: Server
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 40 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Elven
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +4
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trynnicus Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a trident. He wears a deerstalker hat to cover his moderate length red crest. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trynnicus was raised in a hard working conservative environment. Cursed with unlife at a very young age, Trynnicus has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and to be a tanner again
Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Job. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Ahvain Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is lengthy. He has several tiny amethyst earrings on each ear.
Personality: He acts crazy and hedonistic. Flattery will make him almost putty in your hands.
History: Ahvain was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ahvain took refuge in the ruined castle and found the beat up axe and armor he uses now. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Flaws: Hedonist, Selfish. Bonds: Attractive, Rich, Family, Nature. Occupation: Miner
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Uncommon Weapon.
Skirt Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her fur is white and curly. She has copper eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of western immigrants she idolized her mother. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting gnolls, the young Skirt began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes her a fraud; and a deep hatred of gnolls
Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 gp. Fiery yellow corundum (1200 gp). Silver pearl (80 gp). Violet garnet (300 gp). Black pearl (300 gp). Emerald (1200 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item.
Latbag Law, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the east. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he desires power and/or immortality
Ideals: Gifted, Entrepeneur. Flaws: Greedy. Bonds: Immigrant, Adventurer. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 59 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 280 pp. Sard (70 gp). Onyx (70 gp). Aquamarine (1400 gp). Black opal (700 gp). Smoky quartz (70 gp). Chrysoprase (70 gp).
Cask In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her beige fur is long and unkept. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Cask is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Miner and was forced into it by her family.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Miner
Voice: Australian accent
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 300 sp.
Frederick Langston, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Fortune-teller, Frederick learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Fortune-teller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 150 gp. Sard (20 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
