Felgrat Kirby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He is portly but not overly obese. He wears a deerstalker hat to cover his moderate length red hair. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Felgrat embodies much of what other species detest in the Half-Orcs. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Felgrat was born in the north. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Antagonistic, Secretive. Bonds: Military, Adventurer. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 11 (+0) | 6 (-2) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5
Possessions: 1100 gp.
Theirastra Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She sports tan clothing, slightly heavier than average wear. Her hair is cut close to her head. Her hazel eyes are passionate and lively.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is able to make almost anything out of random pieces of junk.
History: She was born at the edge of vast plains. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: Wants to have a good time and be beloved; and expand her business
Ideals: Gifted, Optimist. Bonds: Job, Nature, Adventurer. Occupation: Sellsword
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: Just what you see.
Nedda Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears suspenders and red workpants. Her shirt is white, and she wears a heavy red leather apron most of the time. She has done her best to style her blonde hair to look like a famous performer. She is baby faced.
Personality: Nedda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her job bores her to no end. She has decided to make it more interesting.
History: Nedda was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Due to her spouse's obsession with being a Performer they were divorced and she won custody of their daughter. She worked as a Brewer, and she later adopted a second daughter.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Bonds: Adventurer, Criminal record, Poor, Family. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 40 pp. 1 Minor magic item.
Norkruuth Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. He is bristling with hidden weapons, mostly flails and greataxes. He has done his best to style his silver crest to look like a famous performer. His eyes are gold and beady.
Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Through the years after Norkruuth was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Norkruuth's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by brigands. Norkruuth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Fearful. Bonds: Criminal record, Religious, Enemies. Occupation: Unemployed
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 12)
Armor Class 8
Hit Points 76 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Auran, Aquan, Ignan
Attacks Melee +3 / 3d10-1, Ranged +2 / 3d10-2, Grapple -1
Possessions: 4000 gp. 1 Minor magic item.
Nella Weld, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'9". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and her gloved hand is found clutching a sword. She keeps her long golden hair kept up in a rat tail. She has green eyes and a black hat with a yellow feather.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure.
Ideals: Entrepeneur. Flaws: Terse, Fearful, Disease. Bonds: Rich. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 29 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Delre Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. She wears a broad hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is overprotective of those who hire her services. She is an amazing painter.
History: She was raised in a white middle class family as the only child. Her necromantic abilities were realized during a raid on her village. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Guardian, Criminal record. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp. Jet (80 gp). Chrysoberyl (80 gp).
Oskar Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His hair is short and white. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Gifted from a young age, Oskar studied abroad. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oskar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting, Disciplined, Gifted. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Servant
Voice: Dark and ominous
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 9000 cp.
Elizabeth Dumph, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is well dressed, constantly wearing a yellow suit, green shirt, and tan tie. Her golden hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.
Personality: A deeply religious woman she believes everything happens for a reason. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She is a Maurezhi in disguise. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She ran away from her former home and has been making her living as a Engraver for the past few years.
Motivation: She'd like to take her coworkers down a peg; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Fearful. Bonds: Religious, Adventurer, Job, Criminal record. Occupation: Engraver
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 600 gp.
Gimurt Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His brown hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and to get a good night's sleep
Ideals: Joker. Flaws: Insomniac, Shy, Disease. Bonds: Rich. Occupation: Farmer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp.
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