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NPC Generator

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Advanced [show]


Bilbron Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of his god around his neck, and a longsword on his belt. His white hair is braided into rings. He has several tiny amber earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Job, Family. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bilbron Maekkelferce, Male Gnome Expert 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 17 (+3)12 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Oppleby Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This man typically wears tan cloth garments or leather armor. He is muscular with a powerful set of arms. His blonde hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Military, Adventurer. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Oppleby Shadowcloak, Male Gnome Expert 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Fire opal pendant on a fine gold chain (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hadarai Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears an entirely yellow suit with green socks and a vest with buckled shoes. His chestnut hair is thinning but still full. He has several tiny amber earrings on each ear.

Personality: He is extraordinarily eccentric. He uses divination through singing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Rich. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Hadarai Connors, Male Half-Elf Warrior 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)12 (+1) 14 (+2)17 (+3)
Skills History +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 500 gp.


Social Check DCs


Beast Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her fur is brown, silky, and of moderate length. Her copper unseeing eyes seem to look past you.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Beast was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and meet up once more with her childhood friend

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Beast Candle, Female Tabaxi Expert 7
Medium (4'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)16 (+3) 11 (+0)18 (+4)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran, Orc, Infernal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 80000 cp.


Social Check DCs


Jezean Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" southern woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her long gold crest kept up in a rat tail. She wears large thick round spectacles.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not trust anyone and sleeps with one eye open.

History: She was raised in a plains tribe. Her mother had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Jezean and her spouse have recently divorced.

Motivation: To reunite with her absent mother; and to unite with her sister

Flaws: Antagonistic, Insomniac. Bonds: Nature, Rich, Family. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Jezean Akambherylliax, Female Dragonborn Sorcerer 7
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: Amethyst (60 gp). Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorilla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bristling with hidden weapons, mostly clubs and longswords. Her long chestnut hair reaches down to her waist. Her eyes, though not visible through her cowl, are brown.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She believes the world needs to unite to get rid of goblins once and for all.

History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by goblins. Lorilla was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: A deep hatred of goblins; and she has decided she is irredeemable

Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Criminal record, Enemies. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Lorilla Nucklestamp, Female Gnome Ranger 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ellyjoybell Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is unkempt and raggedy. Her eyes, though not visible through her cowl, are green.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She misses her home and complains about the freezing weather, even in summer.

History: She got into the Barber business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new barber responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Ellyjoybell Bafflestone, Female Gnome Commoner 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 9 (-1)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Norsko Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His tied-back hair is black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Norsko was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Gardener.

Motivation: To be a Interpreter again; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norsko Crawford, Male Half-Orc Bard 3
Medium (6'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)7 (-2) 14 (+2)12 (+1)
Skills Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp. Gold and topaz bottle stopper cork (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Gunter Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with green socks and a vest with buckled shoes. He is physically well-built. His hair is brown and curly. His eyes are brown.

Personality: Calm and collected, he is a well trained Miner. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Mundane. Bonds: Job, Rich. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Gunter Kitchur, Male Half-Elf Warlock 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)18 (+4) 10 (+0)14 (+2)
Skills Religion +7, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Aquan, Giant, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 40000 cp.


Social Check DCs

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