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NPC Generator

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Advanced [show]


Iados Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears professional attire. He has wavy red hair. His gold unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Iados was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Iados's mother didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Iados fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Slave. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Iados Ideal, Male Tiefling Adept 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)13 (+1) 18 (+4)14 (+2)
Skills Deception +5, Insight +7
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 70 pp. Tourmaline (110 gp). Emerald (1200 gp). Banded agate (4 gp). Blue star sapphire (1200 gp). Azurite (4 gp).


Social Check DCs


Matilda Blyth, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a lot of dark rich colors, with gold accents. Her whole body is exceptionally muscular. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She exudes charisma. She is a tour de force of persuasion. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Matilda was born with her mother's beautiful face. A freak accident while working with her Glassblower mother left her crippled. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She desires power and/or immortality; and she's looking for her big break

Flaws: Impulsive, Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Matilda Blyth, Female Human Wizard 11
Medium (4'9") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 48 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 12 (+1)5 (-3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 900 gp. Silver chalice with lapis lazuli gems (180 gp). Old masterpiece painting (700 gp). Gold and topaz bottle stopper cork (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Finely wrought small gold bracelet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He wears his lavender fur down. His green eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Five was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Carter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his daughter; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Poor, Family. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Five In the Wind, Male Tabaxi Aristocrat 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 230 gp.


Social Check DCs


Oblar Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His blonde hair is knotted and matted. His eyes are violet and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Oblar Bigheart, Male Halfling Druid 8
Small (3'1") Halfling, Neutral Good (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: A miniature golden chest with tiny emeralds lining the top (50 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs


Williamina Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She prefers to wear violet clothing when she does not wear armor, and her gloved hand is found clutching a kukri. Her golden hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Williamina is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Williamina took refuge in the ruined castle and found the beat up kukri and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to raise her children well; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Family, Nature, Rich. Occupation: Courier

Voice: German accent

Attributes [hide]

Williamina Koehlanna, Female Half-Elf Wizard 8
Medium (4'8") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 10 (+0)7 (-2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 170 pp. Rhodochrosite (4 gp). Hematite (4 gp). Black pearl (800 gp). Moonstone (50 gp). Rich purple corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears light armors faded through time and improper care. She is an epitome of beauty. She has moderate length chestnut hair. She is baby faced.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After a long history of fighting, Sannl and her spouse have recently divorced.

Motivation: She is terrified, and will act out of fear.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Criminal record. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Sannl Trueblood, Female Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)6 (-2) 6 (-2)13 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emmeline Thorton, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears light armors faded through time and improper care. She wears her golden hair up. Her green eyes dart from person to person.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Knight in town.

History: She was born in the east, but her parents moved at a very young age to the south. A gifted student she started as a Animal Trainer, but she got bored and became a Knight. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Job, Immigrant, Adventurer. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Emmeline Thorton, Female Half-Elf Bard 13
Medium (5'7") Half-Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 55 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Deception +8, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: Black opal (700 gp). Tourmaline (60 gp). Eye agate (4 gp). Red garnet (60 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a brown suit, white shirt, and blue tie. His yellow fur is drawn into a tight pony tail with a rose scrunchie. He has a dull look in his copper eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: Born to a Butcher, his mother struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Flaws: Insane. Bonds: Adventurer, Poor, Criminal record. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Sun On the Water, Male Tabaxi Aristocrat 10
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 700 gp. Peridot (80 gp). Blue star sapphire (1300 gp). Azurite (8 gp). Deep blue spinel (1200 gp).


Social Check DCs


Aldous Bradford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Slave, Nature. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Aldous Bradford, Male Human Barbarian 11
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 84 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Performance +5, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 50 pp. Pink pearl (80 gp). Onyx (60 gp). Obsidian (14 gp). Onyx (60 gp). Violet garnet (600 gp). Violet garnet (600 gp). Emerald (1400 gp). Citrine (60 gp).


Social Check DCs

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