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NPC Generator

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Advanced [show]


Whurbin Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: Whurbin was born in the south. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Stableman. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: He feels threatened by others; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Optimist, Pacifist, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Whurbin Silveraxe, Male Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Avelina Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'5". She wears just a yellow suit. Her black hair is greasy and uncared for. She wears a mask on her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Flattery will make her almost putty in your hands.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Engraver arts, while her mother instructed her in etiquette, music and courtly manner. Avelina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Ugly, Cynical, Selfish. Bonds: Rich, Nature. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Avelina Arnuanna, Female Half-Elf Expert 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)6 (-2) 16 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 350 gp.


Social Check DCs


Dagger Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears just a brown suit. She wears her black fur up. Her ears are large.

Personality: She will rave to anyone who will listen. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Ugly, Insane, Antagonistic. Bonds: Military. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Dagger Of Clay, Female Tabaxi Adept 7
Medium (5'4") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Deception +2, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Solid gold idol (700 gp).


Social Check DCs


Margery Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she usually wears her yellow robe and has her spear always slung over her shoulder. She has shaved her head bald. Her ears are large.

Personality: Prone to second guessing herself, she comes off as nervous. Margery enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Flaws: Ugly, Shy, Hedonist. Bonds: Religious, Enemies. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Margery Mystralath, Female Half-Elf Rogue 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. Golden pearl (70 gp). Deep blue spinel (1600 gp). Chalcedony (80 gp). Chalcedony (80 gp).


Social Check DCs


Baern Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is silver and very short. His eyes are hazel and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Spice Merchant, who enjoyed hunting, Baern was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Persistence. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Baern Torunn, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 14 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp. 1 Everburning torch.


Social Check DCs


Burgell Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light blue in addition to tight pants. His tied-back hair is golden. His eyes, though not visible through his cowl, are blue.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Burgell hails from a village terrorized by brigands. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his brother recently and the two have been together since.

Motivation: He feels threatened by others; and revenge

Flaws: PTSD, Fearful. Bonds: Attractive, Family, Enemies. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Burgell Albaratie, Male Gnome Paladin 11
Small (3'2") Gnome, Chaotic Good (CR 11)
Armor Class 13
Hit Points 83 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Athletics +6, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2600 gp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Shaena Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'10" and wears a weathered and beat up set of banded mail beneath an oversized red coat. Her golden hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is irascible and easily irritated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted martial powers by her dying brother.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Shaena Littlefoot, Female Halfling Fighter 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ar-Baruk Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. He has gleaming, smiling green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Ar-Baruk and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Religious. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ar-Baruk Graham, Male Half-Orc Aristocrat 1
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)6 (-2) 16 (+3)6 (-2)
Skills Arcana +0, History +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp. 1 Masterwork manacles.


Social Check DCs


Hamil Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. His auburn hair is kept up in a ponytail inside a small hat. His eyes are blue and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: Wants to open a new tavern; and to be a sculptor again

Ideals: Athletic. Bonds: Attractive, Adventurer, Immigrant, Military, Job. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Hamil Greenleaf, Male Halfling Wizard 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs

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