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NPC Generator

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Advanced [show]


Windy Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and she perpetually has her greataxe ready. Her red fur is heavily combed to the left. She has gleaming, smiling copper eyes.

Personality: Her tongue was cut out and she uses sign language. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Windy hails from a village terrorized by brigands. Windy abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Windy Hummingbird, Female Tabaxi Aristocrat 1
Medium (4'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Rinn Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tan shirt with thin violet vertical stripes and tan pants. Her hair is always cut to a buzz. She has gleaming, smiling violet eyes.

Personality: Rinn is depressed about a lot of things. She tends to be a nihilist. She is skeptical of what others tell her and is slow to trust.

History: She was born in the east. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To end her boredom; and she loathes her own lifestyle

Flaws: Depressed, Shy, Insane, Mundane. Bonds: Immigrant. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Rinn Mellerelel, Female Elf Aristocrat 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)5 (-3) 15 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Jade (140 gp). Amethyst (140 gp). Jade (140 gp).


Social Check DCs


Anne Trowbridge, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses like a well dressed Ruler does. She has done her best to style her black hair to look like a famous performer. Her ears are large.

Personality: She is witty, but her monotone delivery comes off as unnerving She can't help but pocket interesting objects she comes across

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ruler arts, while her father instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Anne grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anne. Being a Ruler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and to be a jeweler again

Ideals: Joker. Flaws: Ugly. Bonds: Job, Criminal record, Rich. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Anne Trowbridge, Female Human Warlock 9
Medium (4'7") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Stealth +4, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: White pearl (80 gp). Aquamarine (700 gp). Chrysoprase (80 gp). Bloodstone (80 gp). Golden pearl (80 gp). Banded agate (13 gp). Chrysoprase (80 gp). 1 Minor magic item.


Social Check DCs


Alex Mori, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his grey robe and has his pickaxe always slung over his shoulder. He wears his golden hair down. His eyes, though not visible through his cowl, are violet.

Personality: He loves telling others what to do and how they should feel about things. Alex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and regain custody of his daughter

Ideals: Opinionated, Entrepeneur, Athletic. Bonds: Family, Nature. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Alex Mori, Male Human Adept 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)6 (-2) 12 (+1)13 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp. Golden pearl (60 gp).


Social Check DCs


Namfoodle Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His feathered hat is riddled with cuts and holes. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: To prove his worth to the world.

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Namfoodle Shadowcloak, Male Gnome Adept 10
Small (3'4") Gnome, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 74 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 18 (+4)12 (+1) 14 (+2)9 (-1)
Skills Insight +6
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 2300 gp.


Social Check DCs


Alvyn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. His blonde hair is cut short. His amber unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has achieved small success as a Mayor.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Disease, Selfish. Bonds: Rich, Job. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Alvyn Folkor, Male Gnome Expert 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 17 (+3)13 (+1)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Black velvet mask with numerous citrines (130 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ermina Whitby, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears grey leather gloves, a grey jacket, and tight pants. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily eccentric. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She comes from a rich western family. Like her father and her sister before her, after school she went straight into learning to become a Soapmaker. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against brigands

Flaws: Insane, Secretive. Bonds: Rich, Job, Enemies. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Ermina Whitby, Female Human Druid 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)8 (-1) 15 (+2)11 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp.


Social Check DCs


Tippletoe Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman very much looks the part of a Tanner and is in decent physical shape. She has slicked back golden hair. She wears an eyepatch.

Personality: She never swears and excessively uses polite adverbs when speaking. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Tippletoe grew up listening to her mother's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and to be a gardener again

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Tippletoe Musgraben, Female Gnome Rogue 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 250 gp.


Social Check DCs


Gynnie Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears baggy white pantaloons and a green scarf. She is tall, broad shouldered and powerfully built. She has brown hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the recently deceased. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gynnie was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: She's in love; and she has a crush on the local slave trader

Ideals: Gifted. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Gynnie Copperkettle, Female Halfling Paladin 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 180 gp. Smoky quartz (20 gp). Violet garnet (300 gp). Red-brown spinel (40 gp).


Social Check DCs

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